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-rw-r--r--src/game/ObjectAccessor.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h
index f25c2f52f53..dd8e02b81ab 100644
--- a/src/game/ObjectAccessor.h
+++ b/src/game/ObjectAccessor.h
@@ -139,13 +139,10 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor
}
static Object* GetObjectByTypeMask(WorldObject const &, uint64, uint32 typemask);
- static Creature* GetCreature(WorldObject const &, uint64);
static Creature* GetCreatureOrPetOrVehicle(WorldObject const &, uint64);
static Unit* GetUnit(WorldObject const &, uint64);
static Pet* GetPet(Unit const &, uint64 guid) { return GetPet(guid); }
static Player* GetPlayer(Unit const &, uint64 guid) { return FindPlayer(guid); }
- static GameObject* GetGameObject(WorldObject const &, uint64);
- static DynamicObject* GetDynamicObject(WorldObject const &, uint64);
static Corpse* GetCorpse(WorldObject const &u, uint64 guid);
static Pet* GetPet(uint64 guid);
static Vehicle* GetVehicle(uint64 guid);