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-rw-r--r--src/game/OutdoorPvPObjectiveAI.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/OutdoorPvPObjectiveAI.cpp b/src/game/OutdoorPvPObjectiveAI.cpp
index 233fffd6b2f..35247d81210 100644
--- a/src/game/OutdoorPvPObjectiveAI.cpp
+++ b/src/game/OutdoorPvPObjectiveAI.cpp
@@ -21,6 +21,7 @@
#include "Player.h"
#include "Unit.h"
#include "OutdoorPvPMgr.h"
+#include "OutdoorPvPImpl.h"
#include "World.h"
#define MAX_OUTDOOR_PVP_DISTANCE 200 // the max value in capture point type go data0 is 100 currently, so use twice that much to handle leaving as well