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-rw-r--r--src/game/Pet.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 18b2de26c70..89979ef439a 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -204,12 +204,12 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
case SUMMON_PET:
petlevel=owner->getLevel();
- SetUInt32Value(UNIT_FIELD_BYTES_0, 2048);
+ SetUInt32Value(UNIT_FIELD_BYTES_0, 0x800); //class=mage
SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
// this enables popup window (pet dismiss, cancel)
break;
case HUNTER_PET:
- SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100);
+ SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100); //class=warrior,gender=none,power=focus
SetSheath(SHEATH_STATE_MELEE);
SetByteValue(UNIT_FIELD_BYTES_2, 2, fields[9].GetBool() ? UNIT_RENAME_NOT_ALLOWED : UNIT_RENAME_ALLOWED);