aboutsummaryrefslogtreecommitdiff
path: root/src/game/Player.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index cbcf52789bb..02c7fa18e9f 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -18366,8 +18366,8 @@ bool Player::canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList, bool
return false;
// forbidden to seen (at GM respawn command)
- if(u->GetVisibility() == VISIBILITY_RESPAWN)
- return false;
+ //if(u->GetVisibility() == VISIBILITY_RESPAWN)
+ // return false;
// Grid dead/alive checks
// non visible at grid for any stealth state