diff options
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index e8b7aa6c8d1..ae14d5ebc30 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -3240,7 +3240,6 @@ void Player::_LoadSpellCooldowns(QueryResult *result) // some cooldowns can be already set at aura loading... //QueryResult *result = CharacterDatabase.PQuery("SELECT spell,item,time FROM character_spell_cooldown WHERE guid = '%u'",GetGUIDLow()); - if(result) { time_t curTime = time(NULL); |