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Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 32413aba503..5aa67b645fd 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -13664,7 +13664,7 @@ float Player::GetFloatValueFromDB(uint16 index, uint64 guid)
bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
{
//// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 [28] [29] 30 31 32
- //QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, gmstate, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", guid);
+ //QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extraflags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", guid);
QueryResult *result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM);
if(!result)
@@ -13899,7 +13899,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
m_taxi.LoadTaxiMask( fields[11].GetString() ); // must be before InitTaxiNodesForLevel
- uint32 gmstate = fields[25].GetUInt32();
+ uint32 extraflags = fields[25].GetUInt32();
m_stableSlots = fields[26].GetUInt32();
if(m_stableSlots > 2)
@@ -14089,7 +14089,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
case 0: break; // disable
case 1: SetGameMaster(true); break; // enable
case 2: // save state
- if(gmstate & PLAYER_EXTRA_GM_ON)
+ if(extraflags & PLAYER_EXTRA_GM_ON)
SetGameMaster(true);
break;
}
@@ -14100,7 +14100,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
case 0: break; // disable
case 1: SetAcceptTicket(true); break; // enable
case 2: // save state
- if(gmstate & PLAYER_EXTRA_GM_ACCEPT_TICKETS)
+ if(extraflags & PLAYER_EXTRA_GM_ACCEPT_TICKETS)
SetAcceptTicket(true);
break;
}
@@ -14111,7 +14111,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
case 0: break; // disable
case 1: SetGMChat(true); break; // enable
case 2: // save state
- if(gmstate & PLAYER_EXTRA_GM_CHAT)
+ if(extraflags & PLAYER_EXTRA_GM_CHAT)
SetGMChat(true);
break;
}
@@ -14122,7 +14122,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
case 0: break; // disable
case 1: SetAcceptWhispers(true); break; // enable
case 2: // save state
- if(gmstate & PLAYER_EXTRA_ACCEPT_WHISPERS)
+ if(extraflags & PLAYER_EXTRA_ACCEPT_WHISPERS)
SetAcceptWhispers(true);
break;
}
@@ -15109,7 +15109,7 @@ void Player::SaveToDB()
"map, dungeon_difficulty, position_x, position_y, position_z, orientation, data, "
"taximask, online, cinematic, "
"totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, "
- "trans_x, trans_y, trans_z, trans_o, transguid, gmstate, stable_slots, at_login, zone, "
+ "trans_x, trans_y, trans_z, trans_o, transguid, extraflags, stable_slots, at_login, zone, "
"death_expire_time, taxi_path) VALUES ("
<< GetGUIDLow() << ", "
<< GetSession()->GetAccountId() << ", '"