diff options
Diffstat (limited to 'src/game/PointMovementGenerator.cpp')
-rw-r--r-- | src/game/PointMovementGenerator.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp index ffd036e9c21..3452c0a3b4d 100644 --- a/src/game/PointMovementGenerator.cpp +++ b/src/game/PointMovementGenerator.cpp @@ -33,9 +33,6 @@ void PointMovementGenerator<T>::Initialize(T &unit) Traveller<T> traveller(unit); // knockback effect has UNIT_STAT_JUMPING set,so if here we disable sentmonstermove there will be creature position sync problem between client and server i_destinationHolder.SetDestination(traveller,i_x,i_y,i_z, true /* !unit.hasUnitState(UNIT_STAT_JUMPING)*/); - - if (unit.GetTypeId() == TYPEID_UNIT && ((Creature*)&unit)->canFly()) - unit.AddUnitMovementFlag(MOVEMENTFLAG_FLYING); } template<class T> |