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-rw-r--r--src/game/PointMovementGenerator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp
index 31b696bcd3b..bb37d7b9479 100644
--- a/src/game/PointMovementGenerator.cpp
+++ b/src/game/PointMovementGenerator.cpp
@@ -57,7 +57,7 @@ bool PointMovementGenerator<T>::Update(T &unit, const uint32 &diff)
if(i_destinationHolder.HasArrived())
{
- unit.StopMoving();
+ //unit.StopMoving();
if(!unit.hasUnitState(UNIT_STAT_CHARGING))
MovementInform(unit);
return false;