diff options
Diffstat (limited to 'src/game/RandomMovementGenerator.cpp')
-rw-r--r-- | src/game/RandomMovementGenerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/RandomMovementGenerator.cpp b/src/game/RandomMovementGenerator.cpp index 2e0e0174a40..93e10ad6115 100644 --- a/src/game/RandomMovementGenerator.cpp +++ b/src/game/RandomMovementGenerator.cpp @@ -195,7 +195,7 @@ RandomMovementGenerator<Creature>::Update(Creature &creature, const uint32 &diff creature.SetUnitMovementFlags(irand(0,RUNNING_CHANCE_RANDOMMV) > 0 ? MOVEMENTFLAG_WALK_MODE : MOVEMENTFLAG_NONE); _setRandomLocation(creature); } - else if(creature.isPet() && creature.GetOwner() && creature.GetDistance(creature.GetOwner()) > PET_FOLLOW_DIST+2.5f) + else if(creature.isPet() && creature.GetOwner() && !creature.IsWithinDist(creature.GetOwner(),PET_FOLLOW_DIST+2.5f)) { creature.SetUnitMovementFlags(MOVEMENTFLAG_NONE); _setRandomLocation(creature); |