diff options
Diffstat (limited to 'src/game/RandomMovementGenerator.h')
-rw-r--r-- | src/game/RandomMovementGenerator.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/RandomMovementGenerator.h b/src/game/RandomMovementGenerator.h index 62370ab05fd..20afe23d375 100644 --- a/src/game/RandomMovementGenerator.h +++ b/src/game/RandomMovementGenerator.h @@ -30,8 +30,8 @@ class TRINITY_DLL_SPEC RandomMovementGenerator : public MovementGeneratorMedium< T, RandomMovementGenerator<T> > { public: - // Wander dist is related on db spawn dist. So what if we wanna set random movement on summoned creature?! - RandomMovementGenerator(float spawn_dist = 0.0f) : i_nextMoveTime(0), wander_dist(spawn_dist) {} + // Wander dist is related on db spawn dist. So what if we wanna set eandom movement on summoned creature?! + RandomMovementGenerator(float spawn_dist = 0.0f) : i_nextMoveTime(0), wander_distance(spawn_dist) {} void _setRandomLocation(T &); void Initialize(T &); @@ -48,7 +48,8 @@ class TRINITY_DLL_SPEC RandomMovementGenerator TimeTrackerSmall i_nextMoveTime; DestinationHolder< Traveller<T> > i_destinationHolder; - float wander_dist, ground; - uint32 _InhabitType; + float wander_distance; + uint32 i_nextMove; }; #endif + |