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-rw-r--r--src/game/ReactorAI.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/ReactorAI.cpp b/src/game/ReactorAI.cpp
index 362a8c9fe56..5c0d75052b0 100644
--- a/src/game/ReactorAI.cpp
+++ b/src/game/ReactorAI.cpp
@@ -104,6 +104,7 @@ ReactorAI::EnterEvadeMode()
i_victimGuid = 0;
m_creature->CombatStop(true);
m_creature->SetLootRecipient(NULL);
+ i_creature.ResetDamageByPlayers();
if(!m_creature->GetCharmerOrOwner())
{