diff options
Diffstat (limited to 'src/game/ScriptedCreature.cpp')
-rw-r--r-- | src/game/ScriptedCreature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ScriptedCreature.cpp b/src/game/ScriptedCreature.cpp index b44c7e63930..9e5bdb4c3f6 100644 --- a/src/game/ScriptedCreature.cpp +++ b/src/game/ScriptedCreature.cpp @@ -386,7 +386,7 @@ void FillSpellSummary() if (pTempSpell->Effect[j] == SPELL_EFFECT_HEAL || pTempSpell->Effect[j] == SPELL_EFFECT_HEAL_MAX_HEALTH || pTempSpell->Effect[j] == SPELL_EFFECT_HEAL_MECHANICAL || - (pTempSpell->Effect[j] == SPELL_EFFECT_APPLY_AURA && pTempSpell->EffectApplyAuraName[j] == 8)) + (pTempSpell->Effect[j] == SPELL_EFFECT_APPLY_AURA && pTempSpell->EffectApplyAuraName[j] == 8)) SpellSummary[i].Effects |= 1 << (SELECT_EFFECT_HEALING-1); //Make sure that this spell applies an aura |