diff options
author | Spp <none@none> | 2010-04-07 23:56:35 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 23:56:35 +0200 |
commit | 46f0674e237dd8fe97ba4f0769e18b4adfce841b (patch) | |
tree | 4556d27751077c2ed37a445493ed93a4d08e981b /src/game/ScriptedCreature.cpp | |
parent | 2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (diff) |
Code Style (game + scripts only):
">=" --> " >= " (when needed)
" >=" --> " >="
">= " --> ">= "
"<=" --> " <= " (when needed)
" <=" --> " <="
"<= " --> "<= "
" ==" --> " =="
"== " --> "== "
--HG--
branch : trunk
Diffstat (limited to 'src/game/ScriptedCreature.cpp')
-rw-r--r-- | src/game/ScriptedCreature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ScriptedCreature.cpp b/src/game/ScriptedCreature.cpp index b44c7e63930..9e5bdb4c3f6 100644 --- a/src/game/ScriptedCreature.cpp +++ b/src/game/ScriptedCreature.cpp @@ -386,7 +386,7 @@ void FillSpellSummary() if (pTempSpell->Effect[j] == SPELL_EFFECT_HEAL || pTempSpell->Effect[j] == SPELL_EFFECT_HEAL_MAX_HEALTH || pTempSpell->Effect[j] == SPELL_EFFECT_HEAL_MECHANICAL || - (pTempSpell->Effect[j] == SPELL_EFFECT_APPLY_AURA && pTempSpell->EffectApplyAuraName[j] == 8)) + (pTempSpell->Effect[j] == SPELL_EFFECT_APPLY_AURA && pTempSpell->EffectApplyAuraName[j] == 8)) SpellSummary[i].Effects |= 1 << (SELECT_EFFECT_HEALING-1); //Make sure that this spell applies an aura |