diff options
Diffstat (limited to 'src/game/SpellHandler.cpp')
-rw-r--r-- | src/game/SpellHandler.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp index 62056a6806f..b3655448a1a 100644 --- a/src/game/SpellHandler.cpp +++ b/src/game/SpellHandler.cpp @@ -333,6 +333,12 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) } } + // Client is resending autoshot cast opcode when other spell is casted during shoot rotation + // Skip it to prevent "interrupt" message + if (IsAutoRepeatRangedSpell(spellInfo) && _player->m_currentSpells[CURRENT_AUTOREPEAT_SPELL] + && _player->m_currentSpells[CURRENT_AUTOREPEAT_SPELL]->m_spellInfo == spellInfo) + return; + // can't use our own spells when we're in possession of another unit, if(_player->isPossessing()) return; |