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-rw-r--r--src/game/SpellMgr.cpp61
1 files changed, 1 insertions, 60 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 73aebc61490..f3e02e6d8f3 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -1217,65 +1217,6 @@ void SpellMgr::LoadSpellProcEvents()
sLog.outString( ">> Loaded %u extra spell proc event conditions", count );
}
-/*
-void SpellMgr::LoadSpellProcItemEnchant()
-{
- mSpellProcItemEnchantMap.clear(); // need for reload case
-
- uint32 count = 0;
-
- // 0 1
- QueryResult *result = WorldDatabase.Query("SELECT entry, ppmRate FROM spell_proc_item_enchant");
- if( !result )
- {
-
- barGoLink bar( 1 );
-
- bar.step();
-
- sLog.outString();
- sLog.outString( ">> Loaded %u proc item enchant definitions", count );
- return;
- }
-
- barGoLink bar( result->GetRowCount() );
-
- do
- {
- Field *fields = result->Fetch();
-
- bar.step();
-
- uint32 entry = fields[0].GetUInt32();
- float ppmRate = fields[1].GetFloat();
-
- SpellEntry const* spellInfo = sSpellStore.LookupEntry(entry);
-
- if (!spellInfo)
- {
- sLog.outErrorDb("Spell %u listed in `spell_proc_item_enchant` does not exist", entry);
- continue;
- }
-
- if ( GetFirstSpellInChain(entry) != entry )
- {
- sLog.outErrorDb("Spell %u listed in `spell_proc_item_enchant` is not first rank in chain", entry);
- // prevent loading since it won't have an effect anyway
- continue;
- }
-
- mSpellProcItemEnchantMap[entry] = ppmRate;
-
- ++count;
- } while( result->NextRow() );
-
- delete result;
-
- sLog.outString();
- sLog.outString( ">> Loaded %u proc item enchant definitions", count );
-}
-*/
-
void SpellMgr::LoadSpellBonusess()
{
mSpellBonusMap.clear(); // need for reload case
@@ -3285,7 +3226,7 @@ bool IsDispelableBySpell(SpellEntry const * dispelSpell, uint32 spellId, bool de
return def;
}
-void SpellMgr::LoadSpellProcItemEnchant()
+void SpellMgr::LoadSpellEnchantProcData()
{
mSpellEnchantProcEventMap.clear(); // need for reload case