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-rw-r--r--src/game/Chat.cpp1
-rw-r--r--src/game/Chat.h1
-rw-r--r--src/game/Level3.cpp9
-rw-r--r--src/game/Player.cpp1
-rw-r--r--src/game/SpellMgr.cpp61
-rw-r--r--src/game/SpellMgr.h8
-rw-r--r--src/game/Unit.cpp2
-rw-r--r--src/game/Unit.h3
-rw-r--r--src/game/World.cpp6
9 files changed, 8 insertions, 84 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index 98f02c1e4e6..4dcc603afc4 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -489,7 +489,6 @@ ChatCommand * ChatHandler::getCommandTable()
{ "spell_linked_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLinkedSpellCommand, "", NULL },
{ "spell_pet_auras", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellPetAurasCommand, "", NULL },
{ "spell_proc_event", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellProcEventCommand, "", NULL },
- { "spell_proc_item_enchant", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellProcItemEnchantCommand, "", NULL },
{ "spell_script_target", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptTargetCommand, "", NULL },
{ "spell_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL },
{ "spell_target_position", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL },
diff --git a/src/game/Chat.h b/src/game/Chat.h
index c6bf1032662..be4ad5f31c2 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -405,7 +405,6 @@ class ChatHandler
bool HandleReloadSpellLearnSpellCommand(const char* args);
bool HandleReloadSpellLinkedSpellCommand(const char* args);
bool HandleReloadSpellProcEventCommand(const char* args);
- bool HandleReloadSpellProcItemEnchantCommand(const char* args);
bool HandleReloadSpellBonusesCommand(const char* args);
bool HandleReloadSpellScriptTargetCommand(const char* args);
bool HandleReloadSpellScriptsCommand(const char* args);
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index e17d1fc975a..5abc05260f1 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -651,7 +651,6 @@ bool ChatHandler::HandleReloadAllSpellCommand(const char*)
HandleReloadSpellLinkedSpellCommand("a");
HandleReloadSpellProcEventCommand("a");
HandleReloadSpellBonusesCommand("a");
- HandleReloadSpellProcItemEnchantCommand("a");
HandleReloadSpellScriptTargetCommand("a");
HandleReloadSpellTargetPositionCommand("a");
HandleReloadSpellThreatsCommand("a");
@@ -1048,14 +1047,6 @@ bool ChatHandler::HandleReloadSpellBonusesCommand(const char*)
return true;
}
-bool ChatHandler::HandleReloadSpellProcItemEnchantCommand(const char*)
-{
- sLog.outString( "Re-Loading Spell Proc Item Enchant..." );
- spellmgr.LoadSpellProcItemEnchant();
- SendGlobalSysMessage("DB table `spell_proc_item_enchant` (item enchantment ppm) reloaded.");
- return true;
-}
-
bool ChatHandler::HandleReloadSpellScriptTargetCommand(const char*)
{
sLog.outString( "Re-Loading SpellsScriptTarget..." );
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 701017a45a1..5659f14f28a 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -7222,7 +7222,6 @@ void Player::CastItemCombatSpell(Unit *target, WeaponAttackType attType, uint32
// Apply spell mods
ApplySpellMod(pEnchant->spellid[s],SPELLMOD_CHANCE_OF_SUCCESS,chance);
- //ApplySpellMod(spellInfo->Id,SPELLMOD_FREQUENCY_OF_SUCCESS,chance);
if (roll_chance_f(chance))
{
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 73aebc61490..f3e02e6d8f3 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -1217,65 +1217,6 @@ void SpellMgr::LoadSpellProcEvents()
sLog.outString( ">> Loaded %u extra spell proc event conditions", count );
}
-/*
-void SpellMgr::LoadSpellProcItemEnchant()
-{
- mSpellProcItemEnchantMap.clear(); // need for reload case
-
- uint32 count = 0;
-
- // 0 1
- QueryResult *result = WorldDatabase.Query("SELECT entry, ppmRate FROM spell_proc_item_enchant");
- if( !result )
- {
-
- barGoLink bar( 1 );
-
- bar.step();
-
- sLog.outString();
- sLog.outString( ">> Loaded %u proc item enchant definitions", count );
- return;
- }
-
- barGoLink bar( result->GetRowCount() );
-
- do
- {
- Field *fields = result->Fetch();
-
- bar.step();
-
- uint32 entry = fields[0].GetUInt32();
- float ppmRate = fields[1].GetFloat();
-
- SpellEntry const* spellInfo = sSpellStore.LookupEntry(entry);
-
- if (!spellInfo)
- {
- sLog.outErrorDb("Spell %u listed in `spell_proc_item_enchant` does not exist", entry);
- continue;
- }
-
- if ( GetFirstSpellInChain(entry) != entry )
- {
- sLog.outErrorDb("Spell %u listed in `spell_proc_item_enchant` is not first rank in chain", entry);
- // prevent loading since it won't have an effect anyway
- continue;
- }
-
- mSpellProcItemEnchantMap[entry] = ppmRate;
-
- ++count;
- } while( result->NextRow() );
-
- delete result;
-
- sLog.outString();
- sLog.outString( ">> Loaded %u proc item enchant definitions", count );
-}
-*/
-
void SpellMgr::LoadSpellBonusess()
{
mSpellBonusMap.clear(); // need for reload case
@@ -3285,7 +3226,7 @@ bool IsDispelableBySpell(SpellEntry const * dispelSpell, uint32 spellId, bool de
return def;
}
-void SpellMgr::LoadSpellProcItemEnchant()
+void SpellMgr::LoadSpellEnchantProcData()
{
mSpellEnchantProcEventMap.clear(); // need for reload case
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h
index ca83be4a560..db1473bcb3b 100644
--- a/src/game/SpellMgr.h
+++ b/src/game/SpellMgr.h
@@ -526,7 +526,6 @@ typedef UNORDERED_MAP<uint32, SpellBonusEntry> SpellBonusMap;
#define ELIXIR_SHATTRATH_MASK 0x8
typedef std::map<uint32, uint8> SpellElixirMap;
-typedef std::map<uint32, float> SpellProcItemEnchantMap;
// Spell script target related declarations (accessed using SpellMgr functions)
enum SpellScriptTargetType
@@ -773,6 +772,8 @@ class SpellMgr
return NULL;
}
+ bool IsSpellProcEventCanTriggeredBy( SpellProcEventEntry const * spellProcEvent, uint32 EventProcFlag, SpellEntry const * procSpell, uint32 procFlags, uint32 procExtra, bool active);
+
SpellEnchantProcEntry const* GetSpellEnchantProcEvent(uint32 enchId) const
{
SpellEnchantProcEventMap::const_iterator itr = mSpellEnchantProcEventMap.find(enchId);
@@ -781,8 +782,6 @@ class SpellMgr
return NULL;
}
- bool IsSpellProcEventCanTriggeredBy( SpellProcEventEntry const * spellProcEvent, uint32 EventProcFlag, SpellEntry const * procSpell, uint32 procFlags, uint32 procExtra, bool active);
-
// Spell bonus data
SpellBonusEntry const* GetSpellBonusData(uint32 spellId) const
{
@@ -1057,7 +1056,6 @@ class SpellMgr
void LoadSpellScriptTarget();
void LoadSpellElixirs();
void LoadSpellProcEvents();
- void LoadSpellProcItemEnchant();
void LoadSpellBonusess();
void LoadSpellTargetPositions();
void LoadSpellThreats();
@@ -1065,6 +1063,7 @@ class SpellMgr
void LoadSpellPetAuras();
void LoadSpellCustomAttr();
void LoadEnchantCustomAttr();
+ void LoadSpellEnchantProcData();
void LoadSpellLinked();
void LoadPetLevelupSpellMap();
void LoadPetDefaultSpells();
@@ -1082,7 +1081,6 @@ class SpellMgr
SpellTargetPositionMap mSpellTargetPositions;
SpellElixirMap mSpellElixirs;
SpellProcEventMap mSpellProcEventMap;
- SpellProcItemEnchantMap mSpellProcItemEnchantMap;
SpellBonusMap mSpellBonusMap;
SkillLineAbilityMap mSkillLineAbilityMap;
SpellPetAuraMap mSpellPetAuraMap;
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 20889177ea6..b0b3968d07c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -13686,9 +13686,7 @@ bool Unit::IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura * aura, SpellEntry co
if(Player* modOwner = GetSpellModOwner())
{
modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_CHANCE_OF_SUCCESS,chance);
- //modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_FREQUENCY_OF_SUCCESS,chance);
}
-
return roll_chance_f(chance);
}
diff --git a/src/game/Unit.h b/src/game/Unit.h
index f9bdba95dde..85f2ed154dd 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -111,7 +111,7 @@ enum SpellModOp
SPELLMOD_CRIT_DAMAGE_BONUS = 15,
SPELLMOD_RESIST_MISS_CHANCE = 16,
SPELLMOD_JUMP_TARGETS = 17,
- SPELLMOD_CHANCE_OF_SUCCESS = 18, // Only used with SPELL_AURA_ADD_FLAT_MODIFIER and affects proc spells
+ SPELLMOD_CHANCE_OF_SUCCESS = 18,
SPELLMOD_ACTIVATION_TIME = 19,
SPELLMOD_EFFECT_PAST_FIRST = 20,
SPELLMOD_GLOBAL_COOLDOWN = 21, //TODO: GCD is not checked by server currently
@@ -120,7 +120,6 @@ enum SpellModOp
SPELLMOD_SPELL_BONUS_DAMAGE = 24,
// spellmod 25
SPELLMOD_PROC_PER_MINUTE = 26,
- //SPELLMOD_FREQUENCY_OF_SUCCESS = 26, // Only used with SPELL_AURA_ADD_PCT_MODIFIER and affects used on proc spells
SPELLMOD_MULTIPLE_VALUE = 27,
SPELLMOD_RESIST_DISPEL_CHANCE = 28,
SPELLMOD_CRIT_DAMAGE_BONUS_2 = 29, //one not used spell
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 0f93322daad..db59f101389 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -1250,15 +1250,15 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Spell Bonus Data..." );
spellmgr.LoadSpellBonusess();
- sLog.outString( "Loading Spell Proc Item Enchant..." );
- spellmgr.LoadSpellProcItemEnchant(); // must be after LoadSpellChains
-
sLog.outString( "Loading Aggro Spells Definitions...");
spellmgr.LoadSpellThreats();
sLog.outString( "Loading NPC Texts..." );
objmgr.LoadGossipText();
+ sLog.outString( "Loading Enchant Spells Proc datas...");
+ spellmgr.LoadSpellEnchantProcData();
+
sLog.outString( "Loading Item Random Enchantments Table..." );
LoadRandomEnchantmentsTable();