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-rw-r--r--src/game/SpellMgr.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index e3dfaf50477..200cc98d803 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -2578,10 +2578,9 @@ void SpellMgr::LoadPetLevelupSpellMap()
continue;
SpellEntry const *spell = sSpellStore.LookupEntry(skillLine->spellId);
// not exist or triggered or talent
- if(!spell || !spell->spellLevel || GetTalentSpellPos(spell->Id))
+ if(!spell || !spell->spellLevel)
continue;
- // TODO: some spells have no spellfamilyflag but should be learned
- if (!spell->SpellFamilyName)
+ if(skillLine->learnOnGetSkill != ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL)
continue;
mPetLevelupSpellMap.insert(PetLevelupSpellMap::value_type(creatureFamily->ID, std::make_pair(spell->spellLevel , spell->Id )));
count++;