diff options
Diffstat (limited to 'src/game/StatSystem.cpp')
-rw-r--r-- | src/game/StatSystem.cpp | 32 |
1 files changed, 30 insertions, 2 deletions
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp index 56bde0e5442..b662769b77f 100644 --- a/src/game/StatSystem.cpp +++ b/src/game/StatSystem.cpp @@ -151,6 +151,7 @@ bool Player::UpdateAllStats() UpdateAllSpellCritChances(); UpdateDefenseBonusesMod(); UpdateShieldBlockValue(); + UpdateArmorPenetration(); UpdateSpellDamageAndHealingBonus(); UpdateManaRegen(); UpdateExpertise(BASE_ATTACK); @@ -625,13 +626,13 @@ void Player::UpdateSpellCritChance(uint32 school) // Store crit value SetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1 + school, crit); } - +/* void Player::UpdateArmorPenetration(int32 amount) { // Store Rating Value SetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1 + CR_ARMOR_PENETRATION, amount); } - +*/ void Player::UpdateMeleeHitChances() { m_modMeleeHitChance = GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE); @@ -687,6 +688,33 @@ void Player::UpdateExpertise(WeaponAttackType attack) } } +void Player::UpdateArmorPenetration() +{ + m_armorPenetrationPct = GetRatingBonusValue(CR_ARMOR_PENETRATION); + + AuraEffectList const& armorAuras = GetAurasByType(SPELL_AURA_MOD_TARGET_ARMOR_PCT); + for(AuraEffectList::const_iterator itr = armorAuras.begin(); itr != armorAuras.end(); ++itr) + { + // affects all weapons + if((*itr)->GetSpellProto()->EquippedItemClass == -1) + { + m_armorPenetrationPct += (*itr)->GetAmount(); + continue; + } + + // dependent on weapon class + for(uint8 i = 0; i < MAX_ATTACK; ++i) + { + Item *weapon = GetWeaponForAttack(WeaponAttackType(i)); + if(weapon && weapon->IsFitToSpellRequirements((*itr)->GetSpellProto())) + { + m_armorPenetrationPct += (*itr)->GetAmount(); + break; + } + } + } +} + void Player::ApplyManaRegenBonus(int32 amount, bool apply) { m_baseManaRegen+= apply ? amount : -amount; |