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Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index f7e02f1469c..c8cf1239587 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -3777,6 +3777,10 @@ void Unit::InterruptSpell(uint32 spellType, bool withDelayed) if(m_currentSpells[spellType] && (withDelayed || m_currentSpells[spellType]->getState() != SPELL_STATE_DELAYED) ) { + // for example, do not let self-stun aura interrupt itself + if(!m_currentSpells[spellType]->IsInterruptable()) + return; + // send autorepeat cancel message for autorepeat spells if (spellType == CURRENT_AUTOREPEAT_SPELL) { |