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-rw-r--r--src/game/Unit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 1c9afc1538a..d9c1179823c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8377,8 +8377,8 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
// Lock and Load
case 56453:
{
- // Proc only from trap activation (from periodic proc another aura of this spell)
- if (!(procFlags & PROC_FLAG_ON_TRAP_ACTIVATION) || !roll_chance_i(triggerAmount))
+ // Proc only from Frost/Freezing trap activation or from Freezing Arrow (the periodic dmg proc handled elsewhere)
+ if (!(procFlags & PROC_FLAG_ON_TRAP_ACTIVATION) || !procSpell || !(procSpell->SchoolMask & SPELL_SCHOOL_MASK_FROST) || !roll_chance_i(triggerAmount))
return false;
break;
}