diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index b8bcf656b9f..101793a507c 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -588,7 +588,6 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa if(pVictim->GetTypeId() == TYPEID_UNIT && ((Creature*)pVictim)->IsAIEnabled) { ((Creature*)pVictim)->AI()->DamageTaken(this, damage); - ((Creature*)pVictim)->AddDamageByPlayers(damage); } if (damagetype != NODAMAGE) { @@ -706,7 +705,7 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa ((Creature*)pVictim)->SetLootRecipient(this); if(IsControlledByPlayer()) - ((Creature*)pVictim)->AddDamageByPlayers(health < damage ? health : damage); + ((Creature*)pVictim)->LowerPlayerDamageReq(health < damage ? health : damage); } if (health <= damage) |