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-rw-r--r--src/game/Unit.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index bc2f6b0b540..156a22a4b33 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -13618,7 +13618,6 @@ void Unit::SetCharmedBy(Unit* charmer, CharmType type)
if(GetTypeId() == TYPEID_UNIT)
{
((Creature*)this)->AI()->OnCharmed(true);
- GetMotionMaster()->Clear(false);
GetMotionMaster()->MoveIdle();
}
else