diff options
| author | megamage <none@none> | 2009-06-08 23:43:25 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-06-08 23:43:25 -0500 |
| commit | a8dbf8904c3004ad2135ff3f8fcc43490abc4e46 (patch) | |
| tree | 11d2f1f3ae05d664444965a4d88bac84a3708eb9 /src/game/Unit.cpp | |
| parent | 30adb32d53ec268f71819edbc17fa09a7de5884c (diff) | |
*Correctly show spellclick flag for vehicles and creatures with info in spellclick table.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
| -rw-r--r-- | src/game/Unit.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index bc2f6b0b540..156a22a4b33 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -13618,7 +13618,6 @@ void Unit::SetCharmedBy(Unit* charmer, CharmType type) if(GetTypeId() == TYPEID_UNIT) { ((Creature*)this)->AI()->OnCharmed(true); - GetMotionMaster()->Clear(false); GetMotionMaster()->MoveIdle(); } else |
