diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index a828f634ec9..12166cc917a 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8847,7 +8847,10 @@ Unit* Unit::SelectMagnetTarget(Unit *victim, SpellEntry const *spellInfo) for(Unit::AuraEffectList::const_iterator itr = magnetAuras.begin(); itr != magnetAuras.end(); ++itr) if(Unit* magnet = (*itr)->GetParentAura()->GetUnitSource()) if(magnet->isAlive()) + { + (*i)->GetParentAura()->DropAuraCharge(); return magnet; + } } // Melee && ranged case else |