diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 58fe17783bc..bc43eefbb36 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -14016,10 +14016,10 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss) ((Player*)pVictim)->SetPvPDeath(player!=NULL); // only if not player and not controlled by player pet. And not at BG - if (durabilityLoss && !player && !((Player*)pVictim)->InBattleGround()) + if ( (durabilityLoss && !player && !((Player*)pVictim)->InBattleGround()) || ( player && sWorld.getConfig(CONFIG_DURABILITY_LOSS_IN_PVP) ) ) { - DEBUG_LOG("We are dead, loosing 10 percents durability"); - ((Player*)pVictim)->DurabilityLossAll(0.10f,false); + DEBUG_LOG("We are dead, losing %u percent durability", sWorld.getRate(RATE_DURABILITY_LOSS_ON_DEATH)); + ((Player*)pVictim)->DurabilityLossAll(sWorld.getRate(RATE_DURABILITY_LOSS_ON_DEATH),false); // durability lost message WorldPacket data(SMSG_DURABILITY_DAMAGE_DEATH, 0); ((Player*)pVictim)->GetSession()->SendPacket(&data); |