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authormaximius <none@none>2009-08-07 12:12:42 -0700
committermaximius <none@none>2009-08-07 12:12:42 -0700
commitfe3ba612d94b715bbbbac944418be1188ad66339 (patch)
treedcfba651a684cd3f896988e361240f91c4b1d80f /src/game/Unit.cpp
parentbe74be36f6d170fd11b2df2ebfc20a9c2e40584a (diff)
*Emalon the Stormwatcher fully scripted, by Necroo (boss needs to be spawned and ScriptName needs to be updated)
*Added config options: DurabilityLoss.OnDeath and DurabilityLoss.InPvP, optimized Rate.RepairCost --HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 58fe17783bc..bc43eefbb36 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -14016,10 +14016,10 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss)
((Player*)pVictim)->SetPvPDeath(player!=NULL);
// only if not player and not controlled by player pet. And not at BG
- if (durabilityLoss && !player && !((Player*)pVictim)->InBattleGround())
+ if ( (durabilityLoss && !player && !((Player*)pVictim)->InBattleGround()) || ( player && sWorld.getConfig(CONFIG_DURABILITY_LOSS_IN_PVP) ) )
{
- DEBUG_LOG("We are dead, loosing 10 percents durability");
- ((Player*)pVictim)->DurabilityLossAll(0.10f,false);
+ DEBUG_LOG("We are dead, losing %u percent durability", sWorld.getRate(RATE_DURABILITY_LOSS_ON_DEATH));
+ ((Player*)pVictim)->DurabilityLossAll(sWorld.getRate(RATE_DURABILITY_LOSS_ON_DEATH),false);
// durability lost message
WorldPacket data(SMSG_DURABILITY_DAMAGE_DEATH, 0);
((Player*)pVictim)->GetSession()->SendPacket(&data);