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Diffstat (limited to 'src/game/Unit.h')
-rw-r--r-- | src/game/Unit.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index 75bc9d927f1..399d0667e3e 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -219,6 +219,8 @@ enum SheathState SHEATH_STATE_RANGED = 2 // prepared ranged weapon }; +#define MAX_SHEATH_STATE 3 + // byte (1 from 0..3) of UNIT_FIELD_BYTES_2 enum UnitBytes2_Flags { @@ -1036,6 +1038,9 @@ class TRINITY_DLL_SPEC Unit : public WorldObject void ApplyAttackTimePercentMod(WeaponAttackType att,float val, bool apply); void ApplyCastTimePercentMod(float val, bool apply); + SheathState GetSheath() const { return SheathState(GetByteValue(UNIT_FIELD_BYTES_2, 0)); } + virtual void SetSheath( SheathState sheathed ) { SetByteValue(UNIT_FIELD_BYTES_2, 0, sheathed); } + // faction template id uint32 getFaction() const { return GetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE); } void setFaction(uint32 faction) { SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, faction ); } |