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-rw-r--r--src/game/Unit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index af670b80208..4edbd4eb2ac 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1018,7 +1018,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void DeMorph();
- void SendAttackStart(Unit* pVictim);
+ void SendAttackStart(Unit* pVictim);
void SendAttackStateUpdate(CalcDamageInfo *damageInfo);
void SendAttackStateUpdate(uint32 HitInfo, Unit *target, uint8 SwingType, SpellSchoolMask damageSchoolMask, uint32 Damage, uint32 AbsorbDamage, uint32 Resist, VictimState TargetState, uint32 BlockedAmount);
void SendSpellNonMeleeDamageLog(SpellNonMeleeDamage *log);