diff options
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r-- | src/game/Unit.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index a35657890fa..0bdb3e573e0 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -28,7 +28,7 @@ #include "UpdateFields.h" #include "SharedDefines.h" #include "ThreatManager.h" -#include "HostilRefManager.h" +#include "HostileRefManager.h" #include "FollowerReference.h" #include "FollowerRefManager.h" #include "Utilities/EventProcessor.h" @@ -1442,9 +1442,9 @@ class Unit : public WorldObject void SendMonsterMoveWithSpeedToCurrentDestination(Player* player = NULL); void SendMovementFlagUpdate(); - void SendChangeCurrentVictimOpcode(HostilReference* pHostilReference); + void SendChangeCurrentVictimOpcode(HostileReference* pHostileReference); void SendClearThreatListOpcode(); - void SendRemoveFromThreatListOpcode(HostilReference* pHostilReference); + void SendRemoveFromThreatListOpcode(HostileReference* pHostileReference); void SendThreatListUpdate(); void BuildHeartBeatMsg(WorldPacket *data) const; @@ -1752,9 +1752,9 @@ class Unit : public WorldObject void TauntApply(Unit* pVictim); void TauntFadeOut(Unit *taunter); ThreatManager& getThreatManager() { return m_ThreatManager; } - void addHatedBy(HostilReference* pHostilReference) { m_HostilRefManager.insertFirst(pHostilReference); }; - void removeHatedBy(HostilReference* /*pHostilReference*/ ) { /* nothing to do yet */ } - HostilRefManager& getHostilRefManager() { return m_HostilRefManager; } + void addHatedBy(HostileReference* pHostileReference) { m_HostileRefManager.insertFirst(pHostileReference); }; + void removeHatedBy(HostileReference* /*pHostileReference*/ ) { /* nothing to do yet */ } + HostileRefManager& getHostileRefManager() { return m_HostileRefManager; } VisibleAuraMap const *GetVisibleAuras() { return &m_visibleAuras; } AuraApplication * GetVisibleAura(uint8 slot) @@ -2064,7 +2064,7 @@ class Unit : public WorldObject // Manage all Units threatening us // ThreatManager m_ThreatManager; // Manage all Units that are threatened by us - HostilRefManager m_HostilRefManager; + HostileRefManager m_HostileRefManager; FollowerRefManager m_FollowingRefManager; |