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-rw-r--r--src/game/WaypointMovementGenerator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp
index d256b01bd5d..cef7fd8d596 100644
--- a/src/game/WaypointMovementGenerator.cpp
+++ b/src/game/WaypointMovementGenerator.cpp
@@ -264,7 +264,7 @@ void FlightPathMovementGenerator::Finalize(Player & player)
player.clearUnitState(UNIT_STAT_IN_FLIGHT);
float x, y, z;
- i_destinationHolder.GetLocationNow(player.GetMapId(), x, y, z);
+ i_destinationHolder.GetLocationNow(player.GetBaseMap(), x, y, z);
player.SetPosition(x, y, z, player.GetOrientation());
}