diff options
Diffstat (limited to 'src/game/WorldSession.cpp')
-rw-r--r-- | src/game/WorldSession.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp index 194c2da640f..fcfc450e86c 100644 --- a/src/game/WorldSession.cpp +++ b/src/game/WorldSession.cpp @@ -246,6 +246,9 @@ void WorldSession::LogoutPlayer(bool Save) if (_player) { + if (uint64 lguid = GetPlayer()->GetLootGUID()) + DoLootRelease(lguid); + ///- If the player just died before logging out, make him appear as a ghost //FIXME: logout must be delayed in case lost connection with client in time of combat if (_player->GetDeathTimer()) |