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-rw-r--r--src/game/WorldSession.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/WorldSession.h b/src/game/WorldSession.h
index 8fb8a7f2335..f845fc0d1c9 100644
--- a/src/game/WorldSession.h
+++ b/src/game/WorldSession.h
@@ -219,8 +219,8 @@ class TRINITY_DLL_SPEC WorldSession
// Locales
LocaleConstant GetSessionDbcLocale() const { return m_sessionDbcLocale; }
- int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; }
- const char *GetTrinityString(int32 entry) const;
+ int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; }
+ const char *GetTrinityString(int32 entry) const;
uint32 GetLatency() const { return m_latency; }
void SetLatency(uint32 latency) { m_latency = latency; }
@@ -287,12 +287,12 @@ class TRINITY_DLL_SPEC WorldSession
void HandlePlayerLogoutOpcode(WorldPacket& recvPacket);
void HandleLogoutCancelOpcode(WorldPacket& recvPacket);
- // GM Ticket opcodes
- void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
- void HandleGMTicketUpdateOpcode(WorldPacket& recvPacket);
- void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket);
- void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
- void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
+ // GM Ticket opcodes
+ void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
+ void HandleGMTicketUpdateOpcode(WorldPacket& recvPacket);
+ void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket);
+ void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
+ void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
//void HandleGMSurveySubmit(WorldPacket& recvPacket);
@@ -544,7 +544,7 @@ class TRINITY_DLL_SPEC WorldSession
void HandleChannelRosterQuery(WorldPacket& recvPacket);
void HandleChannelInfoQuery(WorldPacket& recvPacket);
void HandleChannelJoinNotify(WorldPacket& recvPacket);
- void HandleChannelDeclineInvite(WorldPacket& recvPacket);
+ void HandleChannelDeclineInvite(WorldPacket& recvPacket);
void HandleCompleteCinema(WorldPacket& recvPacket);
void HandleNextCinematicCamera(WorldPacket& recvPacket);