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-rw-r--r--src/game/WorldSocket.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp
index 8bd4144b845..68daec242f8 100644
--- a/src/game/WorldSocket.cpp
+++ b/src/game/WorldSocket.cpp
@@ -921,10 +921,10 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
// NOTE ATM the socket is single-threaded, have this in mind ...
ACE_NEW_RETURN (m_Session, WorldSession (id, this, AccountTypes(security), expansion, mutetime, locale), -1);
- m_Crypt.SetKey (&K);
- m_Crypt.Init ();
+ m_Crypt.Init(&K);
m_Session->LoadAccountData();
+ m_Session->LoadTutorialsData();
m_Session->ReadAddonsInfo(recvPacket);
// In case needed sometime the second arg is in microseconds 1 000 000 = 1 sec