diff options
Diffstat (limited to 'src/scripts/northrend/wintergrasp.cpp')
| -rw-r--r-- | src/scripts/northrend/wintergrasp.cpp | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/src/scripts/northrend/wintergrasp.cpp b/src/scripts/northrend/wintergrasp.cpp new file mode 100644 index 00000000000..af8e54319d9 --- /dev/null +++ b/src/scripts/northrend/wintergrasp.cpp @@ -0,0 +1,95 @@ +/* Copyright (C) 2008 - 2009 Trinity <http://www.trinitycore.org/> + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "ScriptedPch.h" +#include "OutdoorPvPWG.h" + +#define GOSSIP_HELLO_DEMO1 "Build catapult." +#define GOSSIP_HELLO_DEMO2 "Build demolisher." +#define GOSSIP_HELLO_DEMO3 "Build siege engine." +#define GOSSIP_HELLO_DEMO4 "I cannot build more!" + +struct TRINITY_DLL_DECL npc_demolisher_engineererAI : public ScriptedAI +{ + npc_demolisher_engineererAI(Creature* pCreature) : ScriptedAI(pCreature) + { + me->SetReactState(REACT_PASSIVE); + } + + /* + void JustDied(Unit *killer) + { + if(me->GetZoneScript()) + me->GetZoneScript()->SetData(DATA_ENGINEER_DIE, me->GetDBTableGUIDLow()); + } + */ +}; + +CreatureAI* GetAI_npc_demolisher_engineerer(Creature* pCreature) +{ + return new npc_demolisher_engineererAI (pCreature); +} + +bool GossipHello_npc_demolisher_engineerer(Player* pPlayer, Creature* pCreature) +{ + if (pCreature->isQuestGiver()) + pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + + if(pPlayer->isGameMaster() || pCreature->GetZoneScript() && pCreature->GetZoneScript()->GetData(pCreature->GetDBTableGUIDLow())) + { + if (pPlayer->HasAura(SPELL_CORPORAL)) + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + else if (pPlayer->HasAura(SPELL_LIEUTENANT)) + { + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); + } + } + else + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9); + + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + return true; +} + +bool GossipSelect_npc_demolisher_engineerer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +{ + pPlayer->CLOSE_GOSSIP_MENU(); + if(pPlayer->isGameMaster() || pCreature->GetZoneScript() && pCreature->GetZoneScript()->GetData(pCreature->GetDBTableGUIDLow())) + { + switch(uiAction - GOSSIP_ACTION_INFO_DEF) + { + case 0: pPlayer->CastSpell(pPlayer, 56663, false, NULL, NULL, pCreature->GetGUID()); break; + case 1: pPlayer->CastSpell(pPlayer, 56575, false, NULL, NULL, pCreature->GetGUID()); break; + case 2: pPlayer->CastSpell(pPlayer, pPlayer->GetTeamId() ? 61408 : 56661, false, NULL, NULL, pCreature->GetGUID()); break; + } + } + + return true; +} + +void AddSC_wintergrasp() +{ + Script *newscript; + + newscript = new Script; + newscript->Name = "npc_demolisher_engineerer"; + newscript->GetAI = &GetAI_npc_demolisher_engineerer; + newscript->pGossipHello = &GossipHello_npc_demolisher_engineerer; + newscript->pGossipSelect = &GossipSelect_npc_demolisher_engineerer; + newscript->RegisterSelf(); +} |
