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-rw-r--r--src/server/authserver/Main.cpp4
-rw-r--r--src/server/authserver/Realms/RealmList.h6
-rw-r--r--src/server/authserver/Server/AuthSession.cpp4
-rw-r--r--src/server/authserver/Server/BattlenetSession.cpp6
4 files changed, 10 insertions, 10 deletions
diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp
index 9fe6fb276a8..a5781171f92 100644
--- a/src/server/authserver/Main.cpp
+++ b/src/server/authserver/Main.cpp
@@ -101,9 +101,9 @@ int main(int argc, char** argv)
return 1;
// Get the list of realms for the server
- sRealmList.Initialize(_ioService, sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 20));
+ sRealmList->Initialize(_ioService, sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 20));
- if (sRealmList.size() == 0)
+ if (sRealmList->size() == 0)
{
TC_LOG_ERROR("server.authserver", "No valid realms specified.");
return 1;
diff --git a/src/server/authserver/Realms/RealmList.h b/src/server/authserver/Realms/RealmList.h
index beb520df25a..0063b1a60c8 100644
--- a/src/server/authserver/Realms/RealmList.h
+++ b/src/server/authserver/Realms/RealmList.h
@@ -71,10 +71,10 @@ class RealmList
public:
typedef std::map<std::string, Realm> RealmMap;
- static RealmList& instance()
+ static RealmList* instance()
{
- static RealmList *instance = new RealmList();
- return *instance;
+ static RealmList instance;
+ return &instance;
}
~RealmList();
diff --git a/src/server/authserver/Server/AuthSession.cpp b/src/server/authserver/Server/AuthSession.cpp
index 3bc51ace67b..560cf75b447 100644
--- a/src/server/authserver/Server/AuthSession.cpp
+++ b/src/server/authserver/Server/AuthSession.cpp
@@ -759,13 +759,13 @@ bool AuthSession::_HandleRealmList()
uint32 id = fields[0].GetUInt32();
// Update realm list if need
- sRealmList.UpdateIfNeed();
+ sRealmList->UpdateIfNeed();
// Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm)
ByteBuffer pkt;
size_t RealmListSize = 0;
- for (RealmList::RealmMap::const_iterator i = sRealmList.begin(); i != sRealmList.end(); ++i)
+ for (RealmList::RealmMap::const_iterator i = sRealmList->begin(); i != sRealmList->end(); ++i)
{
const Realm &realm = i->second;
// don't work with realms which not compatible with the client
diff --git a/src/server/authserver/Server/BattlenetSession.cpp b/src/server/authserver/Server/BattlenetSession.cpp
index 3725f5dbff8..127ce109b15 100644
--- a/src/server/authserver/Server/BattlenetSession.cpp
+++ b/src/server/authserver/Server/BattlenetSession.cpp
@@ -430,7 +430,7 @@ bool Battlenet::Session::HandleDisconnect(PacketHeader& /*header*/, BitStream& /
bool Battlenet::Session::HandleRealmUpdateSubscribe(PacketHeader& /*header*/, BitStream& /*packet*/)
{
- sRealmList.UpdateIfNeed();
+ sRealmList->UpdateIfNeed();
RealmCharacterCounts* counts = new RealmCharacterCounts();
@@ -447,7 +447,7 @@ bool Battlenet::Session::HandleRealmUpdateSubscribe(PacketHeader& /*header*/, Bi
} while (countResult->NextRow());
}
- for (RealmList::RealmMap::const_iterator i = sRealmList.begin(); i != sRealmList.end(); ++i)
+ for (RealmList::RealmMap::const_iterator i = sRealmList->begin(); i != sRealmList->end(); ++i)
{
Realm const& realm = i->second;
@@ -501,7 +501,7 @@ bool Battlenet::Session::HandleRealmJoinRequest(PacketHeader& header, BitStream&
join.Read();
RealmJoinResult* result = new RealmJoinResult();
- Realm const* realm = sRealmList.GetRealm(join.Realm);
+ Realm const* realm = sRealmList->GetRealm(join.Realm);
if (!realm || realm->flag & (REALM_FLAG_INVALID | REALM_FLAG_OFFLINE))
{
AsyncWrite(result);