aboutsummaryrefslogtreecommitdiff
path: root/src/server/collision/DynamicTree.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/collision/DynamicTree.h')
-rw-r--r--src/server/collision/DynamicTree.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/src/server/collision/DynamicTree.h b/src/server/collision/DynamicTree.h
new file mode 100644
index 00000000000..ab28641b6ad
--- /dev/null
+++ b/src/server/collision/DynamicTree.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+#ifndef _DYNTREE_H
+#define _DYNTREE_H
+
+#include <G3D/Matrix3.h>
+#include <G3D/Vector3.h>
+#include <G3D/AABox.h>
+#include <G3D/Ray.h>
+
+//#include "ModelInstance.h"
+#include "Define.h"
+//#include "GameObjectModel.h"
+
+namespace G3D
+{
+ class Vector3;
+}
+
+using G3D::Vector3;
+class GameObjectModel;
+
+class DynamicMapTree
+{
+ struct DynTreeImpl& impl;
+public:
+
+ DynamicMapTree();
+ ~DynamicMapTree();
+
+ bool isInLineOfSight(float x1, float y1, float z1, float x2, float y2, float z2, uint32 phasemask) const;
+ float getHeight(float x, float y, float z, float maxSearchDist, uint32 phasemask) const;
+
+ void insert(const GameObjectModel&);
+ void remove(const GameObjectModel&);
+ bool contains(const GameObjectModel&) const;
+ int size() const;
+
+ void balance();
+ void update(uint32 diff);
+};
+
+#endif // _DYNTREE_H