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Diffstat (limited to 'src/server/collision/Management/VMapManager2.cpp')
| -rw-r--r-- | src/server/collision/Management/VMapManager2.cpp | 329 |
1 files changed, 0 insertions, 329 deletions
diff --git a/src/server/collision/Management/VMapManager2.cpp b/src/server/collision/Management/VMapManager2.cpp deleted file mode 100644 index 9594951196f..00000000000 --- a/src/server/collision/Management/VMapManager2.cpp +++ /dev/null @@ -1,329 +0,0 @@ -/* - * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include <iostream> -#include <iomanip> -#include <string> -#include <sstream> -#include "VMapManager2.h" -#include "MapTree.h" -#include "ModelInstance.h" -#include "WorldModel.h" -#include <G3D/Vector3.h> -#include "Log.h" -#include "VMapDefinitions.h" -#include "Errors.h" - -using G3D::Vector3; - -namespace VMAP -{ - VMapManager2::VMapManager2() - { - GetLiquidFlagsPtr = &GetLiquidFlagsDummy; - IsVMAPDisabledForPtr = &IsVMAPDisabledForDummy; - thread_safe_environment = true; - } - - VMapManager2::~VMapManager2(void) - { - for (InstanceTreeMap::iterator i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i) - { - delete i->second; - } - for (ModelFileMap::iterator i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i) - { - delete i->second.getModel(); - } - } - - void VMapManager2::InitializeThreadUnsafe(const std::vector<uint32>& mapIds) - { - // the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime - for (const uint32& mapId : mapIds) - iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)); - - thread_safe_environment = false; - } - - Vector3 VMapManager2::convertPositionToInternalRep(float x, float y, float z) const - { - Vector3 pos; - const float mid = 0.5f * 64.0f * 533.33333333f; - pos.x = mid - x; - pos.y = mid - y; - pos.z = z; - - return pos; - } - - // move to MapTree too? - std::string VMapManager2::getMapFileName(unsigned int mapId) - { - std::stringstream fname; - fname.width(3); - fname << std::setfill('0') << mapId << std::string(MAP_FILENAME_EXTENSION2); - - return fname.str(); - } - - int VMapManager2::loadMap(const char* basePath, unsigned int mapId, int x, int y) - { - int result = VMAP_LOAD_RESULT_IGNORED; - if (isMapLoadingEnabled()) - { - if (_loadMap(mapId, basePath, x, y)) - result = VMAP_LOAD_RESULT_OK; - else - result = VMAP_LOAD_RESULT_ERROR; - } - - return result; - } - - InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const - { - // return the iterator if found or end() if not found/NULL - InstanceTreeMap::const_iterator itr = iInstanceMapTrees.find(mapId); - if (itr != iInstanceMapTrees.cend() && !itr->second) - itr = iInstanceMapTrees.cend(); - - return itr; - } - - // load one tile (internal use only) - bool VMapManager2::_loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY) - { - InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); - if (instanceTree == iInstanceMapTrees.end()) - { - if (thread_safe_environment) - instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)).first; - else - ASSERT(false, "Invalid mapId %u tile [%u, %u] passed to VMapManager2 after startup in thread unsafe environment", - mapId, tileX, tileY); - } - - if (!instanceTree->second) - { - std::string mapFileName = getMapFileName(mapId); - StaticMapTree* newTree = new StaticMapTree(mapId, basePath); - if (!newTree->InitMap(mapFileName, this)) - { - delete newTree; - return false; - } - instanceTree->second = newTree; - } - - return instanceTree->second->LoadMapTile(tileX, tileY, this); - } - - void VMapManager2::unloadMap(unsigned int mapId) - { - InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); - if (instanceTree != iInstanceMapTrees.end() && instanceTree->second) - { - instanceTree->second->UnloadMap(this); - if (instanceTree->second->numLoadedTiles() == 0) - { - delete instanceTree->second; - instanceTree->second = nullptr; - } - } - } - - void VMapManager2::unloadMap(unsigned int mapId, int x, int y) - { - InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); - if (instanceTree != iInstanceMapTrees.end() && instanceTree->second) - { - instanceTree->second->UnloadMapTile(x, y, this); - if (instanceTree->second->numLoadedTiles() == 0) - { - delete instanceTree->second; - instanceTree->second = nullptr; - } - } - } - - bool VMapManager2::isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) - { - if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS)) - return true; - - InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); - if (instanceTree != iInstanceMapTrees.end()) - { - Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1); - Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2); - if (pos1 != pos2) - { - return instanceTree->second->isInLineOfSight(pos1, pos2); - } - } - - return true; - } - - /** - get the hit position and return true if we hit something - otherwise the result pos will be the dest pos - */ - bool VMapManager2::getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float modifyDist) - { - if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS)) - { - InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); - if (instanceTree != iInstanceMapTrees.end()) - { - Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1); - Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2); - Vector3 resultPos; - bool result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, modifyDist); - resultPos = convertPositionToInternalRep(resultPos.x, resultPos.y, resultPos.z); - rx = resultPos.x; - ry = resultPos.y; - rz = resultPos.z; - return result; - } - } - - rx = x2; - ry = y2; - rz = z2; - - return false; - } - - /** - get height or INVALID_HEIGHT if no height available - */ - - float VMapManager2::getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist) - { - if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT)) - { - InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); - if (instanceTree != iInstanceMapTrees.end()) - { - Vector3 pos = convertPositionToInternalRep(x, y, z); - float height = instanceTree->second->getHeight(pos, maxSearchDist); - if (!(height < G3D::finf())) - return height = VMAP_INVALID_HEIGHT_VALUE; // No height - - return height; - } - } - - return VMAP_INVALID_HEIGHT_VALUE; - } - - bool VMapManager2::getAreaInfo(unsigned int mapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const - { - if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG)) - { - InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); - if (instanceTree != iInstanceMapTrees.end()) - { - Vector3 pos = convertPositionToInternalRep(x, y, z); - bool result = instanceTree->second->getAreaInfo(pos, flags, adtId, rootId, groupId); - // z is not touched by convertPositionToInternalRep(), so just copy - z = pos.z; - return result; - } - } - - return false; - } - - bool VMapManager2::GetLiquidLevel(uint32 mapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const - { - if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS)) - { - InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); - if (instanceTree != iInstanceMapTrees.end()) - { - LocationInfo info; - Vector3 pos = convertPositionToInternalRep(x, y, z); - if (instanceTree->second->GetLocationInfo(pos, info)) - { - floor = info.ground_Z; - ASSERT(floor < std::numeric_limits<float>::max()); - ASSERT(info.hitModel); - type = info.hitModel->GetLiquidType(); // entry from LiquidType.dbc - if (reqLiquidType && !(GetLiquidFlagsPtr(type) & reqLiquidType)) - return false; - ASSERT(info.hitInstance); - if (info.hitInstance->GetLiquidLevel(pos, info, level)) - return true; - } - } - } - - return false; - } - - WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename) - { - //! Critical section, thread safe access to iLoadedModelFiles - std::lock_guard<std::mutex> lock(LoadedModelFilesLock); - - ModelFileMap::iterator model = iLoadedModelFiles.find(filename); - if (model == iLoadedModelFiles.end()) - { - WorldModel* worldmodel = new WorldModel(); - if (!worldmodel->readFile(basepath + filename + ".vmo")) - { - VMAP_ERROR_LOG("misc", "VMapManager2: could not load '%s%s.vmo'", basepath.c_str(), filename.c_str()); - delete worldmodel; - return NULL; - } - VMAP_DEBUG_LOG("maps", "VMapManager2: loading file '%s%s'", basepath.c_str(), filename.c_str()); - model = iLoadedModelFiles.insert(std::pair<std::string, ManagedModel>(filename, ManagedModel())).first; - model->second.setModel(worldmodel); - } - model->second.incRefCount(); - return model->second.getModel(); - } - - void VMapManager2::releaseModelInstance(const std::string &filename) - { - //! Critical section, thread safe access to iLoadedModelFiles - std::lock_guard<std::mutex> lock(LoadedModelFilesLock); - - ModelFileMap::iterator model = iLoadedModelFiles.find(filename); - if (model == iLoadedModelFiles.end()) - { - VMAP_ERROR_LOG("misc", "VMapManager2: trying to unload non-loaded file '%s'", filename.c_str()); - return; - } - if (model->second.decRefCount() == 0) - { - VMAP_DEBUG_LOG("maps", "VMapManager2: unloading file '%s'", filename.c_str()); - delete model->second.getModel(); - iLoadedModelFiles.erase(model); - } - } - - bool VMapManager2::existsMap(const char* basePath, unsigned int mapId, int x, int y) - { - return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y); - } - -} // namespace VMAP |
