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-rw-r--r--src/server/collision/Management/VMapManager2.cpp329
1 files changed, 0 insertions, 329 deletions
diff --git a/src/server/collision/Management/VMapManager2.cpp b/src/server/collision/Management/VMapManager2.cpp
deleted file mode 100644
index 9594951196f..00000000000
--- a/src/server/collision/Management/VMapManager2.cpp
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@@ -1,329 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include <iostream>
-#include <iomanip>
-#include <string>
-#include <sstream>
-#include "VMapManager2.h"
-#include "MapTree.h"
-#include "ModelInstance.h"
-#include "WorldModel.h"
-#include <G3D/Vector3.h>
-#include "Log.h"
-#include "VMapDefinitions.h"
-#include "Errors.h"
-
-using G3D::Vector3;
-
-namespace VMAP
-{
- VMapManager2::VMapManager2()
- {
- GetLiquidFlagsPtr = &GetLiquidFlagsDummy;
- IsVMAPDisabledForPtr = &IsVMAPDisabledForDummy;
- thread_safe_environment = true;
- }
-
- VMapManager2::~VMapManager2(void)
- {
- for (InstanceTreeMap::iterator i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i)
- {
- delete i->second;
- }
- for (ModelFileMap::iterator i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i)
- {
- delete i->second.getModel();
- }
- }
-
- void VMapManager2::InitializeThreadUnsafe(const std::vector<uint32>& mapIds)
- {
- // the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
- for (const uint32& mapId : mapIds)
- iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr));
-
- thread_safe_environment = false;
- }
-
- Vector3 VMapManager2::convertPositionToInternalRep(float x, float y, float z) const
- {
- Vector3 pos;
- const float mid = 0.5f * 64.0f * 533.33333333f;
- pos.x = mid - x;
- pos.y = mid - y;
- pos.z = z;
-
- return pos;
- }
-
- // move to MapTree too?
- std::string VMapManager2::getMapFileName(unsigned int mapId)
- {
- std::stringstream fname;
- fname.width(3);
- fname << std::setfill('0') << mapId << std::string(MAP_FILENAME_EXTENSION2);
-
- return fname.str();
- }
-
- int VMapManager2::loadMap(const char* basePath, unsigned int mapId, int x, int y)
- {
- int result = VMAP_LOAD_RESULT_IGNORED;
- if (isMapLoadingEnabled())
- {
- if (_loadMap(mapId, basePath, x, y))
- result = VMAP_LOAD_RESULT_OK;
- else
- result = VMAP_LOAD_RESULT_ERROR;
- }
-
- return result;
- }
-
- InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const
- {
- // return the iterator if found or end() if not found/NULL
- InstanceTreeMap::const_iterator itr = iInstanceMapTrees.find(mapId);
- if (itr != iInstanceMapTrees.cend() && !itr->second)
- itr = iInstanceMapTrees.cend();
-
- return itr;
- }
-
- // load one tile (internal use only)
- bool VMapManager2::_loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY)
- {
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
- if (instanceTree == iInstanceMapTrees.end())
- {
- if (thread_safe_environment)
- instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)).first;
- else
- ASSERT(false, "Invalid mapId %u tile [%u, %u] passed to VMapManager2 after startup in thread unsafe environment",
- mapId, tileX, tileY);
- }
-
- if (!instanceTree->second)
- {
- std::string mapFileName = getMapFileName(mapId);
- StaticMapTree* newTree = new StaticMapTree(mapId, basePath);
- if (!newTree->InitMap(mapFileName, this))
- {
- delete newTree;
- return false;
- }
- instanceTree->second = newTree;
- }
-
- return instanceTree->second->LoadMapTile(tileX, tileY, this);
- }
-
- void VMapManager2::unloadMap(unsigned int mapId)
- {
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
- if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
- {
- instanceTree->second->UnloadMap(this);
- if (instanceTree->second->numLoadedTiles() == 0)
- {
- delete instanceTree->second;
- instanceTree->second = nullptr;
- }
- }
- }
-
- void VMapManager2::unloadMap(unsigned int mapId, int x, int y)
- {
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
- if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
- {
- instanceTree->second->UnloadMapTile(x, y, this);
- if (instanceTree->second->numLoadedTiles() == 0)
- {
- delete instanceTree->second;
- instanceTree->second = nullptr;
- }
- }
- }
-
- bool VMapManager2::isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2)
- {
- if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
- return true;
-
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
- Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
- if (pos1 != pos2)
- {
- return instanceTree->second->isInLineOfSight(pos1, pos2);
- }
- }
-
- return true;
- }
-
- /**
- get the hit position and return true if we hit something
- otherwise the result pos will be the dest pos
- */
- bool VMapManager2::getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float modifyDist)
- {
- if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
- {
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
- Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
- Vector3 resultPos;
- bool result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, modifyDist);
- resultPos = convertPositionToInternalRep(resultPos.x, resultPos.y, resultPos.z);
- rx = resultPos.x;
- ry = resultPos.y;
- rz = resultPos.z;
- return result;
- }
- }
-
- rx = x2;
- ry = y2;
- rz = z2;
-
- return false;
- }
-
- /**
- get height or INVALID_HEIGHT if no height available
- */
-
- float VMapManager2::getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist)
- {
- if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT))
- {
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos = convertPositionToInternalRep(x, y, z);
- float height = instanceTree->second->getHeight(pos, maxSearchDist);
- if (!(height < G3D::finf()))
- return height = VMAP_INVALID_HEIGHT_VALUE; // No height
-
- return height;
- }
- }
-
- return VMAP_INVALID_HEIGHT_VALUE;
- }
-
- bool VMapManager2::getAreaInfo(unsigned int mapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const
- {
- if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG))
- {
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos = convertPositionToInternalRep(x, y, z);
- bool result = instanceTree->second->getAreaInfo(pos, flags, adtId, rootId, groupId);
- // z is not touched by convertPositionToInternalRep(), so just copy
- z = pos.z;
- return result;
- }
- }
-
- return false;
- }
-
- bool VMapManager2::GetLiquidLevel(uint32 mapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const
- {
- if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS))
- {
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- LocationInfo info;
- Vector3 pos = convertPositionToInternalRep(x, y, z);
- if (instanceTree->second->GetLocationInfo(pos, info))
- {
- floor = info.ground_Z;
- ASSERT(floor < std::numeric_limits<float>::max());
- ASSERT(info.hitModel);
- type = info.hitModel->GetLiquidType(); // entry from LiquidType.dbc
- if (reqLiquidType && !(GetLiquidFlagsPtr(type) & reqLiquidType))
- return false;
- ASSERT(info.hitInstance);
- if (info.hitInstance->GetLiquidLevel(pos, info, level))
- return true;
- }
- }
- }
-
- return false;
- }
-
- WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename)
- {
- //! Critical section, thread safe access to iLoadedModelFiles
- std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
-
- ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
- if (model == iLoadedModelFiles.end())
- {
- WorldModel* worldmodel = new WorldModel();
- if (!worldmodel->readFile(basepath + filename + ".vmo"))
- {
- VMAP_ERROR_LOG("misc", "VMapManager2: could not load '%s%s.vmo'", basepath.c_str(), filename.c_str());
- delete worldmodel;
- return NULL;
- }
- VMAP_DEBUG_LOG("maps", "VMapManager2: loading file '%s%s'", basepath.c_str(), filename.c_str());
- model = iLoadedModelFiles.insert(std::pair<std::string, ManagedModel>(filename, ManagedModel())).first;
- model->second.setModel(worldmodel);
- }
- model->second.incRefCount();
- return model->second.getModel();
- }
-
- void VMapManager2::releaseModelInstance(const std::string &filename)
- {
- //! Critical section, thread safe access to iLoadedModelFiles
- std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
-
- ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
- if (model == iLoadedModelFiles.end())
- {
- VMAP_ERROR_LOG("misc", "VMapManager2: trying to unload non-loaded file '%s'", filename.c_str());
- return;
- }
- if (model->second.decRefCount() == 0)
- {
- VMAP_DEBUG_LOG("maps", "VMapManager2: unloading file '%s'", filename.c_str());
- delete model->second.getModel();
- iLoadedModelFiles.erase(model);
- }
- }
-
- bool VMapManager2::existsMap(const char* basePath, unsigned int mapId, int x, int y)
- {
- return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y);
- }
-
-} // namespace VMAP