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-rw-r--r--src/server/collision/Management/IVMapManager.h100
-rw-r--r--src/server/collision/Management/MMapFactory.cpp44
-rw-r--r--src/server/collision/Management/MMapFactory.h51
-rw-r--r--src/server/collision/Management/MMapManager.cpp337
-rw-r--r--src/server/collision/Management/MMapManager.h90
-rw-r--r--src/server/collision/Management/VMapFactory.cpp42
-rw-r--r--src/server/collision/Management/VMapFactory.h40
-rw-r--r--src/server/collision/Management/VMapManager2.cpp329
-rw-r--r--src/server/collision/Management/VMapManager2.h142
9 files changed, 0 insertions, 1175 deletions
diff --git a/src/server/collision/Management/IVMapManager.h b/src/server/collision/Management/IVMapManager.h
deleted file mode 100644
index b890554257c..00000000000
--- a/src/server/collision/Management/IVMapManager.h
+++ /dev/null
@@ -1,100 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef _IVMAPMANAGER_H
-#define _IVMAPMANAGER_H
-
-#include <string>
-#include "Define.h"
-
-//===========================================================
-
-/**
-This is the minimum interface to the VMapMamager.
-*/
-
-namespace VMAP
-{
-
- enum VMAP_LOAD_RESULT
- {
- VMAP_LOAD_RESULT_ERROR,
- VMAP_LOAD_RESULT_OK,
- VMAP_LOAD_RESULT_IGNORED
- };
-
- #define VMAP_INVALID_HEIGHT -100000.0f // for check
- #define VMAP_INVALID_HEIGHT_VALUE -200000.0f // real assigned value in unknown height case
-
- //===========================================================
- class IVMapManager
- {
- private:
- bool iEnableLineOfSightCalc;
- bool iEnableHeightCalc;
-
- public:
- IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) { }
-
- virtual ~IVMapManager(void) { }
-
- virtual int loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
-
- virtual bool existsMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
-
- virtual void unloadMap(unsigned int pMapId, int x, int y) = 0;
- virtual void unloadMap(unsigned int pMapId) = 0;
-
- virtual bool isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2) = 0;
- virtual float getHeight(unsigned int pMapId, float x, float y, float z, float maxSearchDist) = 0;
- /**
- test if we hit an object. return true if we hit one. rx, ry, rz will hold the hit position or the dest position, if no intersection was found
- return a position, that is pReduceDist closer to the origin
- */
- virtual bool getObjectHitPos(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float pModifyDist) = 0;
- /**
- send debug commands
- */
- virtual bool processCommand(char *pCommand)= 0;
-
- /**
- Enable/disable LOS calculation
- It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
- */
- void setEnableLineOfSightCalc(bool pVal) { iEnableLineOfSightCalc = pVal; }
- /**
- Enable/disable model height calculation
- It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
- */
- void setEnableHeightCalc(bool pVal) { iEnableHeightCalc = pVal; }
-
- bool isLineOfSightCalcEnabled() const { return(iEnableLineOfSightCalc); }
- bool isHeightCalcEnabled() const { return(iEnableHeightCalc); }
- bool isMapLoadingEnabled() const { return(iEnableLineOfSightCalc || iEnableHeightCalc ); }
-
- virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0;
- /**
- Query world model area info.
- \param z gets adjusted to the ground height for which this are info is valid
- */
- virtual bool getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const=0;
- virtual bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const=0;
- };
-
-}
-#endif
diff --git a/src/server/collision/Management/MMapFactory.cpp b/src/server/collision/Management/MMapFactory.cpp
deleted file mode 100644
index 667b8378c56..00000000000
--- a/src/server/collision/Management/MMapFactory.cpp
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "MMapFactory.h"
-#include "Config.h"
-
-namespace MMAP
-{
- // ######################## MMapFactory ########################
- // our global singleton copy
- MMapManager* g_MMapManager = NULL;
-
- MMapManager* MMapFactory::createOrGetMMapManager()
- {
- if (g_MMapManager == NULL)
- g_MMapManager = new MMapManager();
-
- return g_MMapManager;
- }
-
- void MMapFactory::clear()
- {
- if (g_MMapManager)
- {
- delete g_MMapManager;
- g_MMapManager = NULL;
- }
- }
-} \ No newline at end of file
diff --git a/src/server/collision/Management/MMapFactory.h b/src/server/collision/Management/MMapFactory.h
deleted file mode 100644
index 773983f81eb..00000000000
--- a/src/server/collision/Management/MMapFactory.h
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef _MMAP_FACTORY_H
-#define _MMAP_FACTORY_H
-
-#include "Define.h"
-#include "MMapManager.h"
-#include "DetourAlloc.h"
-#include "DetourNavMesh.h"
-#include "DetourNavMeshQuery.h"
-#include <unordered_map>
-
-namespace MMAP
-{
- enum MMAP_LOAD_RESULT
- {
- MMAP_LOAD_RESULT_ERROR,
- MMAP_LOAD_RESULT_OK,
- MMAP_LOAD_RESULT_IGNORED
- };
-
- // static class
- // holds all mmap global data
- // access point to MMapManager singleton
- class MMapFactory
- {
- public:
- static MMapManager* createOrGetMMapManager();
- static void clear();
- static bool IsPathfindingEnabled(uint32 mapId);
- };
-}
-
-#endif
-
diff --git a/src/server/collision/Management/MMapManager.cpp b/src/server/collision/Management/MMapManager.cpp
deleted file mode 100644
index b71b94e3291..00000000000
--- a/src/server/collision/Management/MMapManager.cpp
+++ /dev/null
@@ -1,337 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "MMapManager.h"
-#include "Log.h"
-#include "World.h"
-
-namespace MMAP
-{
- // ######################## MMapManager ########################
- MMapManager::~MMapManager()
- {
- for (MMapDataSet::iterator i = loadedMMaps.begin(); i != loadedMMaps.end(); ++i)
- delete i->second;
-
- // by now we should not have maps loaded
- // if we had, tiles in MMapData->mmapLoadedTiles, their actual data is lost!
- }
-
- void MMapManager::InitializeThreadUnsafe(const std::vector<uint32>& mapIds)
- {
- // the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
- for (const uint32& mapId : mapIds)
- loadedMMaps.insert(MMapDataSet::value_type(mapId, nullptr));
-
- thread_safe_environment = false;
- }
-
- MMapDataSet::const_iterator MMapManager::GetMMapData(uint32 mapId) const
- {
- // return the iterator if found or end() if not found/NULL
- MMapDataSet::const_iterator itr = loadedMMaps.find(mapId);
- if (itr != loadedMMaps.cend() && !itr->second)
- itr = loadedMMaps.cend();
-
- return itr;
- }
-
- bool MMapManager::loadMapData(uint32 mapId)
- {
- // we already have this map loaded?
- MMapDataSet::iterator itr = loadedMMaps.find(mapId);
- if (itr != loadedMMaps.end())
- {
- if (itr->second)
- return true;
- }
- else
- {
- if (thread_safe_environment)
- itr = loadedMMaps.insert(MMapDataSet::value_type(mapId, nullptr)).first;
- else
- ASSERT(false, "Invalid mapId %u passed to MMapManager after startup in thread unsafe environment", mapId);
- }
-
- // load and init dtNavMesh - read parameters from file
- uint32 pathLen = sWorld->GetDataPath().length() + strlen("mmaps/%03i.mmap")+1;
- char *fileName = new char[pathLen];
- snprintf(fileName, pathLen, (sWorld->GetDataPath()+"mmaps/%03i.mmap").c_str(), mapId);
-
- FILE* file = fopen(fileName, "rb");
- if (!file)
- {
- TC_LOG_DEBUG("maps", "MMAP:loadMapData: Error: Could not open mmap file '%s'", fileName);
- delete [] fileName;
- return false;
- }
-
- dtNavMeshParams params;
- int count = fread(&params, sizeof(dtNavMeshParams), 1, file);
- fclose(file);
- if (count != 1)
- {
- TC_LOG_DEBUG("maps", "MMAP:loadMapData: Error: Could not read params from file '%s'", fileName);
- delete [] fileName;
- return false;
- }
-
- dtNavMesh* mesh = dtAllocNavMesh();
- ASSERT(mesh);
- if (dtStatusFailed(mesh->init(&params)))
- {
- dtFreeNavMesh(mesh);
- TC_LOG_ERROR("maps", "MMAP:loadMapData: Failed to initialize dtNavMesh for mmap %03u from file %s", mapId, fileName);
- delete [] fileName;
- return false;
- }
-
- delete [] fileName;
-
- TC_LOG_DEBUG("maps", "MMAP:loadMapData: Loaded %03i.mmap", mapId);
-
- // store inside our map list
- MMapData* mmap_data = new MMapData(mesh);
- mmap_data->mmapLoadedTiles.clear();
-
- itr->second = mmap_data;
- return true;
- }
-
- uint32 MMapManager::packTileID(int32 x, int32 y)
- {
- return uint32(x << 16 | y);
- }
-
- bool MMapManager::loadMap(const std::string& /*basePath*/, uint32 mapId, int32 x, int32 y)
- {
- // make sure the mmap is loaded and ready to load tiles
- if (!loadMapData(mapId))
- return false;
-
- // get this mmap data
- MMapData* mmap = loadedMMaps[mapId];
- ASSERT(mmap->navMesh);
-
- // check if we already have this tile loaded
- uint32 packedGridPos = packTileID(x, y);
- if (mmap->mmapLoadedTiles.find(packedGridPos) != mmap->mmapLoadedTiles.end())
- return false;
-
- // load this tile :: mmaps/MMMXXYY.mmtile
- uint32 pathLen = sWorld->GetDataPath().length() + strlen("mmaps/%03i%02i%02i.mmtile")+1;
- char *fileName = new char[pathLen];
-
- snprintf(fileName, pathLen, (sWorld->GetDataPath()+"mmaps/%03i%02i%02i.mmtile").c_str(), mapId, x, y);
-
- FILE* file = fopen(fileName, "rb");
- if (!file)
- {
- TC_LOG_DEBUG("maps", "MMAP:loadMap: Could not open mmtile file '%s'", fileName);
- delete [] fileName;
- return false;
- }
- delete [] fileName;
-
- // read header
- MmapTileHeader fileHeader;
- if (fread(&fileHeader, sizeof(MmapTileHeader), 1, file) != 1 || fileHeader.mmapMagic != MMAP_MAGIC)
- {
- TC_LOG_ERROR("maps", "MMAP:loadMap: Bad header in mmap %03u%02i%02i.mmtile", mapId, x, y);
- fclose(file);
- return false;
- }
-
- if (fileHeader.mmapVersion != MMAP_VERSION)
- {
- TC_LOG_ERROR("maps", "MMAP:loadMap: %03u%02i%02i.mmtile was built with generator v%i, expected v%i",
- mapId, x, y, fileHeader.mmapVersion, MMAP_VERSION);
- fclose(file);
- return false;
- }
-
- unsigned char* data = (unsigned char*)dtAlloc(fileHeader.size, DT_ALLOC_PERM);
- ASSERT(data);
-
- size_t result = fread(data, fileHeader.size, 1, file);
- if (!result)
- {
- TC_LOG_ERROR("maps", "MMAP:loadMap: Bad header or data in mmap %03u%02i%02i.mmtile", mapId, x, y);
- fclose(file);
- return false;
- }
-
- fclose(file);
-
- dtMeshHeader* header = (dtMeshHeader*)data;
- dtTileRef tileRef = 0;
-
- // memory allocated for data is now managed by detour, and will be deallocated when the tile is removed
- if (dtStatusSucceed(mmap->navMesh->addTile(data, fileHeader.size, DT_TILE_FREE_DATA, 0, &tileRef)))
- {
- mmap->mmapLoadedTiles.insert(std::pair<uint32, dtTileRef>(packedGridPos, tileRef));
- ++loadedTiles;
- TC_LOG_DEBUG("maps", "MMAP:loadMap: Loaded mmtile %03i[%02i, %02i] into %03i[%02i, %02i]", mapId, x, y, mapId, header->x, header->y);
- return true;
- }
- else
- {
- TC_LOG_ERROR("maps", "MMAP:loadMap: Could not load %03u%02i%02i.mmtile into navmesh", mapId, x, y);
- dtFree(data);
- return false;
- }
- }
-
- bool MMapManager::unloadMap(uint32 mapId, int32 x, int32 y)
- {
- // check if we have this map loaded
- MMapDataSet::const_iterator itr = GetMMapData(mapId);
- if (itr == loadedMMaps.end())
- {
- // file may not exist, therefore not loaded
- TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh map. %03u%02i%02i.mmtile", mapId, x, y);
- return false;
- }
-
- MMapData* mmap = itr->second;
-
- // check if we have this tile loaded
- uint32 packedGridPos = packTileID(x, y);
- if (mmap->mmapLoadedTiles.find(packedGridPos) == mmap->mmapLoadedTiles.end())
- {
- // file may not exist, therefore not loaded
- TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y);
- return false;
- }
-
- dtTileRef tileRef = mmap->mmapLoadedTiles[packedGridPos];
-
- // unload, and mark as non loaded
- if (dtStatusFailed(mmap->navMesh->removeTile(tileRef, NULL, NULL)))
- {
- // this is technically a memory leak
- // if the grid is later reloaded, dtNavMesh::addTile will return error but no extra memory is used
- // we cannot recover from this error - assert out
- TC_LOG_ERROR("maps", "MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y);
- ASSERT(false);
- }
- else
- {
- mmap->mmapLoadedTiles.erase(packedGridPos);
- --loadedTiles;
- TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId);
- return true;
- }
-
- return false;
- }
-
- bool MMapManager::unloadMap(uint32 mapId)
- {
- MMapDataSet::iterator itr = loadedMMaps.find(mapId);
- if (itr == loadedMMaps.end() || !itr->second)
- {
- // file may not exist, therefore not loaded
- TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh map %03u", mapId);
- return false;
- }
-
- // unload all tiles from given map
- MMapData* mmap = itr->second;
- for (MMapTileSet::iterator i = mmap->mmapLoadedTiles.begin(); i != mmap->mmapLoadedTiles.end(); ++i)
- {
- uint32 x = (i->first >> 16);
- uint32 y = (i->first & 0x0000FFFF);
- if (dtStatusFailed(mmap->navMesh->removeTile(i->second, NULL, NULL)))
- TC_LOG_ERROR("maps", "MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y);
- else
- {
- --loadedTiles;
- TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId);
- }
- }
-
- delete mmap;
- itr->second = nullptr;
- TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded %03i.mmap", mapId);
-
- return true;
- }
-
- bool MMapManager::unloadMapInstance(uint32 mapId, uint32 instanceId)
- {
- // check if we have this map loaded
- MMapDataSet::const_iterator itr = GetMMapData(mapId);
- if (itr == loadedMMaps.end())
- {
- // file may not exist, therefore not loaded
- TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Asked to unload not loaded navmesh map %03u", mapId);
- return false;
- }
-
- MMapData* mmap = itr->second;
- if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
- {
- TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Asked to unload not loaded dtNavMeshQuery mapId %03u instanceId %u", mapId, instanceId);
- return false;
- }
-
- dtNavMeshQuery* query = mmap->navMeshQueries[instanceId];
-
- dtFreeNavMeshQuery(query);
- mmap->navMeshQueries.erase(instanceId);
- TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId);
-
- return true;
- }
-
- dtNavMesh const* MMapManager::GetNavMesh(uint32 mapId)
- {
- MMapDataSet::const_iterator itr = GetMMapData(mapId);
- if (itr == loadedMMaps.end())
- return NULL;
-
- return itr->second->navMesh;
- }
-
- dtNavMeshQuery const* MMapManager::GetNavMeshQuery(uint32 mapId, uint32 instanceId)
- {
- MMapDataSet::const_iterator itr = GetMMapData(mapId);
- if (itr == loadedMMaps.end())
- return NULL;
-
- MMapData* mmap = itr->second;
- if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
- {
- // allocate mesh query
- dtNavMeshQuery* query = dtAllocNavMeshQuery();
- ASSERT(query);
- if (dtStatusFailed(query->init(mmap->navMesh, 1024)))
- {
- dtFreeNavMeshQuery(query);
- TC_LOG_ERROR("maps", "MMAP:GetNavMeshQuery: Failed to initialize dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
- return NULL;
- }
-
- TC_LOG_DEBUG("maps", "MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
- mmap->navMeshQueries.insert(std::pair<uint32, dtNavMeshQuery*>(instanceId, query));
- }
-
- return mmap->navMeshQueries[instanceId];
- }
-}
diff --git a/src/server/collision/Management/MMapManager.h b/src/server/collision/Management/MMapManager.h
deleted file mode 100644
index 42292b76942..00000000000
--- a/src/server/collision/Management/MMapManager.h
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef _MMAP_MANAGER_H
-#define _MMAP_MANAGER_H
-
-#include "Define.h"
-#include "DetourNavMesh.h"
-#include "DetourNavMeshQuery.h"
-
-#include <string>
-#include <unordered_map>
-#include <vector>
-
-// move map related classes
-namespace MMAP
-{
- typedef std::unordered_map<uint32, dtTileRef> MMapTileSet;
- typedef std::unordered_map<uint32, dtNavMeshQuery*> NavMeshQuerySet;
-
- // dummy struct to hold map's mmap data
- struct MMapData
- {
- MMapData(dtNavMesh* mesh) : navMesh(mesh) { }
- ~MMapData()
- {
- for (NavMeshQuerySet::iterator i = navMeshQueries.begin(); i != navMeshQueries.end(); ++i)
- dtFreeNavMeshQuery(i->second);
-
- if (navMesh)
- dtFreeNavMesh(navMesh);
- }
-
- dtNavMesh* navMesh;
-
- // we have to use single dtNavMeshQuery for every instance, since those are not thread safe
- NavMeshQuerySet navMeshQueries; // instanceId to query
- MMapTileSet mmapLoadedTiles; // maps [map grid coords] to [dtTile]
- };
-
-
- typedef std::unordered_map<uint32, MMapData*> MMapDataSet;
-
- // singleton class
- // holds all all access to mmap loading unloading and meshes
- class MMapManager
- {
- public:
- MMapManager() : loadedTiles(0), thread_safe_environment(true) {}
- ~MMapManager();
-
- void InitializeThreadUnsafe(const std::vector<uint32>& mapIds);
- bool loadMap(const std::string& basePath, uint32 mapId, int32 x, int32 y);
- bool unloadMap(uint32 mapId, int32 x, int32 y);
- bool unloadMap(uint32 mapId);
- bool unloadMapInstance(uint32 mapId, uint32 instanceId);
-
- // the returned [dtNavMeshQuery const*] is NOT threadsafe
- dtNavMeshQuery const* GetNavMeshQuery(uint32 mapId, uint32 instanceId);
- dtNavMesh const* GetNavMesh(uint32 mapId);
-
- uint32 getLoadedTilesCount() const { return loadedTiles; }
- uint32 getLoadedMapsCount() const { return loadedMMaps.size(); }
- private:
- bool loadMapData(uint32 mapId);
- uint32 packTileID(int32 x, int32 y);
-
- MMapDataSet::const_iterator GetMMapData(uint32 mapId) const;
- MMapDataSet loadedMMaps;
- uint32 loadedTiles;
- bool thread_safe_environment;
- };
-}
-
-#endif \ No newline at end of file
diff --git a/src/server/collision/Management/VMapFactory.cpp b/src/server/collision/Management/VMapFactory.cpp
deleted file mode 100644
index 4c2750a9e5c..00000000000
--- a/src/server/collision/Management/VMapFactory.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "VMapFactory.h"
-#include "VMapManager2.h"
-
-namespace VMAP
-{
- IVMapManager* gVMapManager = NULL;
-
- //===============================================
- // just return the instance
- IVMapManager* VMapFactory::createOrGetVMapManager()
- {
- if (gVMapManager == nullptr)
- gVMapManager= new VMapManager2(); // should be taken from config ... Please change if you like :-)
- return gVMapManager;
- }
-
- //===============================================
- // delete all internal data structures
- void VMapFactory::clear()
- {
- delete gVMapManager;
- gVMapManager = NULL;
- }
-}
diff --git a/src/server/collision/Management/VMapFactory.h b/src/server/collision/Management/VMapFactory.h
deleted file mode 100644
index 3067c2919d5..00000000000
--- a/src/server/collision/Management/VMapFactory.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef _VMAPFACTORY_H
-#define _VMAPFACTORY_H
-
-#include "IVMapManager.h"
-
-/**
-This is the access point to the VMapManager.
-*/
-
-namespace VMAP
-{
- //===========================================================
-
- class VMapFactory
- {
- public:
- static IVMapManager* createOrGetVMapManager();
- static void clear();
- };
-
-}
-#endif
diff --git a/src/server/collision/Management/VMapManager2.cpp b/src/server/collision/Management/VMapManager2.cpp
deleted file mode 100644
index 9594951196f..00000000000
--- a/src/server/collision/Management/VMapManager2.cpp
+++ /dev/null
@@ -1,329 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include <iostream>
-#include <iomanip>
-#include <string>
-#include <sstream>
-#include "VMapManager2.h"
-#include "MapTree.h"
-#include "ModelInstance.h"
-#include "WorldModel.h"
-#include <G3D/Vector3.h>
-#include "Log.h"
-#include "VMapDefinitions.h"
-#include "Errors.h"
-
-using G3D::Vector3;
-
-namespace VMAP
-{
- VMapManager2::VMapManager2()
- {
- GetLiquidFlagsPtr = &GetLiquidFlagsDummy;
- IsVMAPDisabledForPtr = &IsVMAPDisabledForDummy;
- thread_safe_environment = true;
- }
-
- VMapManager2::~VMapManager2(void)
- {
- for (InstanceTreeMap::iterator i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i)
- {
- delete i->second;
- }
- for (ModelFileMap::iterator i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i)
- {
- delete i->second.getModel();
- }
- }
-
- void VMapManager2::InitializeThreadUnsafe(const std::vector<uint32>& mapIds)
- {
- // the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
- for (const uint32& mapId : mapIds)
- iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr));
-
- thread_safe_environment = false;
- }
-
- Vector3 VMapManager2::convertPositionToInternalRep(float x, float y, float z) const
- {
- Vector3 pos;
- const float mid = 0.5f * 64.0f * 533.33333333f;
- pos.x = mid - x;
- pos.y = mid - y;
- pos.z = z;
-
- return pos;
- }
-
- // move to MapTree too?
- std::string VMapManager2::getMapFileName(unsigned int mapId)
- {
- std::stringstream fname;
- fname.width(3);
- fname << std::setfill('0') << mapId << std::string(MAP_FILENAME_EXTENSION2);
-
- return fname.str();
- }
-
- int VMapManager2::loadMap(const char* basePath, unsigned int mapId, int x, int y)
- {
- int result = VMAP_LOAD_RESULT_IGNORED;
- if (isMapLoadingEnabled())
- {
- if (_loadMap(mapId, basePath, x, y))
- result = VMAP_LOAD_RESULT_OK;
- else
- result = VMAP_LOAD_RESULT_ERROR;
- }
-
- return result;
- }
-
- InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const
- {
- // return the iterator if found or end() if not found/NULL
- InstanceTreeMap::const_iterator itr = iInstanceMapTrees.find(mapId);
- if (itr != iInstanceMapTrees.cend() && !itr->second)
- itr = iInstanceMapTrees.cend();
-
- return itr;
- }
-
- // load one tile (internal use only)
- bool VMapManager2::_loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY)
- {
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
- if (instanceTree == iInstanceMapTrees.end())
- {
- if (thread_safe_environment)
- instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)).first;
- else
- ASSERT(false, "Invalid mapId %u tile [%u, %u] passed to VMapManager2 after startup in thread unsafe environment",
- mapId, tileX, tileY);
- }
-
- if (!instanceTree->second)
- {
- std::string mapFileName = getMapFileName(mapId);
- StaticMapTree* newTree = new StaticMapTree(mapId, basePath);
- if (!newTree->InitMap(mapFileName, this))
- {
- delete newTree;
- return false;
- }
- instanceTree->second = newTree;
- }
-
- return instanceTree->second->LoadMapTile(tileX, tileY, this);
- }
-
- void VMapManager2::unloadMap(unsigned int mapId)
- {
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
- if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
- {
- instanceTree->second->UnloadMap(this);
- if (instanceTree->second->numLoadedTiles() == 0)
- {
- delete instanceTree->second;
- instanceTree->second = nullptr;
- }
- }
- }
-
- void VMapManager2::unloadMap(unsigned int mapId, int x, int y)
- {
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
- if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
- {
- instanceTree->second->UnloadMapTile(x, y, this);
- if (instanceTree->second->numLoadedTiles() == 0)
- {
- delete instanceTree->second;
- instanceTree->second = nullptr;
- }
- }
- }
-
- bool VMapManager2::isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2)
- {
- if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
- return true;
-
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
- Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
- if (pos1 != pos2)
- {
- return instanceTree->second->isInLineOfSight(pos1, pos2);
- }
- }
-
- return true;
- }
-
- /**
- get the hit position and return true if we hit something
- otherwise the result pos will be the dest pos
- */
- bool VMapManager2::getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float modifyDist)
- {
- if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
- {
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
- Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
- Vector3 resultPos;
- bool result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, modifyDist);
- resultPos = convertPositionToInternalRep(resultPos.x, resultPos.y, resultPos.z);
- rx = resultPos.x;
- ry = resultPos.y;
- rz = resultPos.z;
- return result;
- }
- }
-
- rx = x2;
- ry = y2;
- rz = z2;
-
- return false;
- }
-
- /**
- get height or INVALID_HEIGHT if no height available
- */
-
- float VMapManager2::getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist)
- {
- if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT))
- {
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos = convertPositionToInternalRep(x, y, z);
- float height = instanceTree->second->getHeight(pos, maxSearchDist);
- if (!(height < G3D::finf()))
- return height = VMAP_INVALID_HEIGHT_VALUE; // No height
-
- return height;
- }
- }
-
- return VMAP_INVALID_HEIGHT_VALUE;
- }
-
- bool VMapManager2::getAreaInfo(unsigned int mapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const
- {
- if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG))
- {
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos = convertPositionToInternalRep(x, y, z);
- bool result = instanceTree->second->getAreaInfo(pos, flags, adtId, rootId, groupId);
- // z is not touched by convertPositionToInternalRep(), so just copy
- z = pos.z;
- return result;
- }
- }
-
- return false;
- }
-
- bool VMapManager2::GetLiquidLevel(uint32 mapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const
- {
- if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS))
- {
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- LocationInfo info;
- Vector3 pos = convertPositionToInternalRep(x, y, z);
- if (instanceTree->second->GetLocationInfo(pos, info))
- {
- floor = info.ground_Z;
- ASSERT(floor < std::numeric_limits<float>::max());
- ASSERT(info.hitModel);
- type = info.hitModel->GetLiquidType(); // entry from LiquidType.dbc
- if (reqLiquidType && !(GetLiquidFlagsPtr(type) & reqLiquidType))
- return false;
- ASSERT(info.hitInstance);
- if (info.hitInstance->GetLiquidLevel(pos, info, level))
- return true;
- }
- }
- }
-
- return false;
- }
-
- WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename)
- {
- //! Critical section, thread safe access to iLoadedModelFiles
- std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
-
- ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
- if (model == iLoadedModelFiles.end())
- {
- WorldModel* worldmodel = new WorldModel();
- if (!worldmodel->readFile(basepath + filename + ".vmo"))
- {
- VMAP_ERROR_LOG("misc", "VMapManager2: could not load '%s%s.vmo'", basepath.c_str(), filename.c_str());
- delete worldmodel;
- return NULL;
- }
- VMAP_DEBUG_LOG("maps", "VMapManager2: loading file '%s%s'", basepath.c_str(), filename.c_str());
- model = iLoadedModelFiles.insert(std::pair<std::string, ManagedModel>(filename, ManagedModel())).first;
- model->second.setModel(worldmodel);
- }
- model->second.incRefCount();
- return model->second.getModel();
- }
-
- void VMapManager2::releaseModelInstance(const std::string &filename)
- {
- //! Critical section, thread safe access to iLoadedModelFiles
- std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
-
- ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
- if (model == iLoadedModelFiles.end())
- {
- VMAP_ERROR_LOG("misc", "VMapManager2: trying to unload non-loaded file '%s'", filename.c_str());
- return;
- }
- if (model->second.decRefCount() == 0)
- {
- VMAP_DEBUG_LOG("maps", "VMapManager2: unloading file '%s'", filename.c_str());
- delete model->second.getModel();
- iLoadedModelFiles.erase(model);
- }
- }
-
- bool VMapManager2::existsMap(const char* basePath, unsigned int mapId, int x, int y)
- {
- return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y);
- }
-
-} // namespace VMAP
diff --git a/src/server/collision/Management/VMapManager2.h b/src/server/collision/Management/VMapManager2.h
deleted file mode 100644
index a5891e9642b..00000000000
--- a/src/server/collision/Management/VMapManager2.h
+++ /dev/null
@@ -1,142 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef _VMAPMANAGER2_H
-#define _VMAPMANAGER2_H
-
-#include <mutex>
-#include <unordered_map>
-#include <vector>
-#include "Define.h"
-#include "IVMapManager.h"
-
-//===========================================================
-
-#define MAP_FILENAME_EXTENSION2 ".vmtree"
-
-#define FILENAMEBUFFER_SIZE 500
-
-/**
-This is the main Class to manage loading and unloading of maps, line of sight, height calculation and so on.
-For each map or map tile to load it reads a directory file that contains the ModelContainer files used by this map or map tile.
-Each global map or instance has its own dynamic BSP-Tree.
-The loaded ModelContainers are included in one of these BSP-Trees.
-Additionally a table to match map ids and map names is used.
-*/
-
-//===========================================================
-
-namespace G3D
-{
- class Vector3;
-}
-
-namespace VMAP
-{
- class StaticMapTree;
- class WorldModel;
-
- class ManagedModel
- {
- public:
- ManagedModel() : iModel(nullptr), iRefCount(0) { }
- void setModel(WorldModel* model) { iModel = model; }
- WorldModel* getModel() { return iModel; }
- void incRefCount() { ++iRefCount; }
- int decRefCount() { return --iRefCount; }
- protected:
- WorldModel* iModel;
- int iRefCount;
- };
-
- typedef std::unordered_map<uint32, StaticMapTree*> InstanceTreeMap;
- typedef std::unordered_map<std::string, ManagedModel> ModelFileMap;
-
- enum DisableTypes
- {
- VMAP_DISABLE_AREAFLAG = 0x1,
- VMAP_DISABLE_HEIGHT = 0x2,
- VMAP_DISABLE_LOS = 0x4,
- VMAP_DISABLE_LIQUIDSTATUS = 0x8
- };
-
- class VMapManager2 : public IVMapManager
- {
- protected:
- // Tree to check collision
- ModelFileMap iLoadedModelFiles;
- InstanceTreeMap iInstanceMapTrees;
- bool thread_safe_environment;
- // Mutex for iLoadedModelFiles
- std::mutex LoadedModelFilesLock;
-
- bool _loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY);
- /* void _unloadMap(uint32 pMapId, uint32 x, uint32 y); */
-
- static uint32 GetLiquidFlagsDummy(uint32) { return 0; }
- static bool IsVMAPDisabledForDummy(uint32 /*entry*/, uint8 /*flags*/) { return false; }
-
- InstanceTreeMap::const_iterator GetMapTree(uint32 mapId) const;
-
- public:
- // public for debug
- G3D::Vector3 convertPositionToInternalRep(float x, float y, float z) const;
- static std::string getMapFileName(unsigned int mapId);
-
- VMapManager2();
- ~VMapManager2(void);
-
- void InitializeThreadUnsafe(const std::vector<uint32>& mapIds);
- int loadMap(const char* pBasePath, unsigned int mapId, int x, int y) override;
-
- void unloadMap(unsigned int mapId, int x, int y) override;
- void unloadMap(unsigned int mapId) override;
-
- bool isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) override ;
- /**
- fill the hit pos and return true, if an object was hit
- */
- bool getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float& ry, float& rz, float modifyDist) override;
- float getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist) override;
-
- bool processCommand(char* /*command*/) override { return false; } // for debug and extensions
-
- bool getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const override;
- bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const override;
-
- WorldModel* acquireModelInstance(const std::string& basepath, const std::string& filename);
- void releaseModelInstance(const std::string& filename);
-
- // what's the use of this? o.O
- virtual std::string getDirFileName(unsigned int mapId, int /*x*/, int /*y*/) const override
- {
- return getMapFileName(mapId);
- }
- virtual bool existsMap(const char* basePath, unsigned int mapId, int x, int y) override;
- public:
- void getInstanceMapTree(InstanceTreeMap &instanceMapTree);
-
- typedef uint32(*GetLiquidFlagsFn)(uint32 liquidType);
- GetLiquidFlagsFn GetLiquidFlagsPtr;
-
- typedef bool(*IsVMAPDisabledForFn)(uint32 entry, uint8 flags);
- IsVMAPDisabledForFn IsVMAPDisabledForPtr;
- };
-}
-
-#endif