diff options
Diffstat (limited to 'src/server/database')
| -rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.cpp | 8 | ||||
| -rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.h | 2 |
2 files changed, 7 insertions, 3 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index 6cb0072d462..7173e32d96a 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -78,12 +78,12 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_BATTLEGROUND_RANDOM, "DELETE FROM character_battleground_random WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_BATTLEGROUND_RANDOM, "INSERT INTO character_battleground_random (guid) VALUES (?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_SEL_CHARACTER, "SELECT guid, account, name, race, class, gender, level, xp, money, skin, face, hairStyle, hairColor, facialStyle, customDisplay1, customDisplay2, customDisplay3, bankSlots, restState, playerFlags, " + PrepareStatement(CHAR_SEL_CHARACTER, "SELECT c.guid, account, name, race, class, gender, level, xp, money, skin, face, hairStyle, hairColor, facialStyle, customDisplay1, customDisplay2, customDisplay3, bankSlots, restState, playerFlags, " "position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, " "resettalents_time, primarySpecialization, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, " "totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " - "health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, grantableLevels, raidDifficulty, legacyRaidDifficulty " - "FROM characters WHERE guid = ?", CONNECTION_ASYNC); + "health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, grantableLevels, raidDifficulty, legacyRaidDifficulty, fishingSteps " + "FROM characters c LEFT JOIN character_fishingsteps cfs ON c.guid = cfs.guid WHERE c.guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_BOTH); PrepareStatement(CHAR_SEL_CHARACTER_INSTANCE, "SELECT id, permanent, map, difficulty, extendState, resettime, entranceId FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = ?", CONNECTION_ASYNC); @@ -612,6 +612,8 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_INS_CHAR_GLYPHS, "INSERT INTO character_glyphs VALUES(?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_CHAR_TALENT, "INSERT INTO character_talent (guid, talentId, talentGroup) VALUES (?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_CHAR_LIST_SLOT, "UPDATE characters SET slot = ? WHERE guid = ? AND account = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_INS_CHAR_FISHINGSTEPS, "INSERT INTO character_fishingsteps (guid, fishingSteps) VALUES (?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_CHAR_FISHINGSTEPS, "DELETE FROM character_fishingsteps WHERE guid = ?", CONNECTION_ASYNC); // Void Storage PrepareStatement(CHAR_SEL_CHAR_VOID_STORAGE, "SELECT itemId, itemEntry, slot, creatorGuid, randomPropertyType, randomProperty, suffixFactor, upgradeId, fixedScalingLevel, artifactKnowledgeLevel, bonusListIDs FROM character_void_storage WHERE playerGuid = ?", CONNECTION_ASYNC); diff --git a/src/server/database/Database/Implementation/CharacterDatabase.h b/src/server/database/Database/Implementation/CharacterDatabase.h index b28c9322efa..97190f9f614 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.h +++ b/src/server/database/Database/Implementation/CharacterDatabase.h @@ -514,6 +514,8 @@ enum CharacterDatabaseStatements CHAR_INS_CHAR_GLYPHS, CHAR_INS_CHAR_TALENT, CHAR_UPD_CHAR_LIST_SLOT, + CHAR_INS_CHAR_FISHINGSTEPS, + CHAR_DEL_CHAR_FISHINGSTEPS, CHAR_SEL_CHAR_VOID_STORAGE, CHAR_REP_CHAR_VOID_STORAGE_ITEM, |
