diff options
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
| -rw-r--r-- | src/server/game/AI/CreatureAI.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 379834a7e3d..5e98945e1de 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -268,6 +268,7 @@ bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/) me->SetLootRecipient(NULL); me->ResetPlayerDamageReq(); me->SetLastDamagedTime(0); + me->SetCannotReachTarget(false); if (me->IsInEvadeMode()) return false; @@ -275,11 +276,11 @@ bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/) return true; } -#define BOUNDARY_VISUALIZE_CREATURE 15425 -#define BOUNDARY_VISUALIZE_CREATURE_SCALE 0.25f -#define BOUNDARY_VISUALIZE_STEP_SIZE 1 -#define BOUNDARY_VISUALIZE_FAILSAFE_LIMIT 750 -#define BOUNDARY_VISUALIZE_SPAWN_HEIGHT 5 +const uint32 BOUNDARY_VISUALIZE_CREATURE = 15425; +const float BOUNDARY_VISUALIZE_CREATURE_SCALE = 0.25f; +const int8 BOUNDARY_VISUALIZE_STEP_SIZE = 1; +const int32 BOUNDARY_VISUALIZE_FAILSAFE_LIMIT = 750; +const float BOUNDARY_VISUALIZE_SPAWN_HEIGHT = 5.0f; int32 CreatureAI::VisualizeBoundary(uint32 duration, Unit* owner, bool fill) const { typedef std::pair<int32, int32> coordinate; @@ -295,13 +296,13 @@ int32 CreatureAI::VisualizeBoundary(uint32 duration, Unit* owner, bool fill) con std::unordered_set<coordinate> outOfBounds; Position startPosition = owner->GetPosition(); - if (!CheckBoundary(&startPosition)) // fall back to creature position - { + if (!CheckBoundary(&startPosition)) + { // fall back to creature position startPosition = me->GetPosition(); if (!CheckBoundary(&startPosition)) - { + { // fall back to creature home position startPosition = me->GetHomePosition(); - if (!CheckBoundary(&startPosition)) // fall back to creature home position + if (!CheckBoundary(&startPosition)) return LANG_CREATURE_NO_INTERIOR_POINT_FOUND; } } |
