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-rw-r--r--src/server/game/AI/CreatureAI.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index e3f3cabb5ef..e6d7dc2d1df 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -21,6 +21,7 @@
#include "Creature.h"
#include "CreatureAIImpl.h"
#include "CreatureTextMgr.h"
+#include "Errors.h"
#include "Language.h"
#include "Log.h"
#include "Map.h"
@@ -48,8 +49,11 @@ AISpellInfoType* GetAISpellInfo(uint32 spellId, Difficulty difficulty)
return Trinity::Containers::MapGetValuePtr(UnitAI::AISpellInfo, { spellId, difficulty });
}
-CreatureAI::CreatureAI(Creature* creature) : UnitAI(creature), me(creature), _boundary(nullptr), _negateBoundary(false), m_MoveInLineOfSight_locked(false)
+CreatureAI::CreatureAI(Creature* creature, uint32 scriptId)
+ : UnitAI(creature), me(creature), _boundary(nullptr),
+ _negateBoundary(false), _scriptId(scriptId ? scriptId : creature->GetScriptId()), m_MoveInLineOfSight_locked(false)
{
+ ASSERT(_scriptId, "A CreatureAI was initialized with an invalid scriptId!");
}
CreatureAI::~CreatureAI()