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-rw-r--r--src/server/game/AI/CreatureAI.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index e1910fdc2d1..7f53435ad6b 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -75,9 +75,6 @@ class TC_GAME_API CreatureAI : public UnitAI
Creature* const me;
bool UpdateVictim();
- bool UpdateVictimWithGaze();
-
- void SetGazeOn(Unit* target);
Creature* DoSummon(uint32 entry, Position const& pos, uint32 despawnTime = 30000, TempSummonType summonType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
Creature* DoSummon(uint32 entry, WorldObject* obj, float radius = 5.0f, uint32 despawnTime = 30000, TempSummonType summonType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);