diff options
Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
-rwxr-xr-x | src/server/game/AI/CreatureAI.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index e82f5d3b501..90d8d0f6e05 100755 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -94,7 +94,7 @@ class CreatureAI : public UnitAI virtual void EnterCombat(Unit* /*enemy*/) {} // Called at any Damage to any victim (before damage apply) - virtual void DamageDealt(Unit * /*done_to*/, uint32 & /*damage*/) { } + virtual void DamageDealt(Unit * /*done_to*/, uint32 & /*damage*/, DamageEffectType /*damagetype*/) { } // Called at any Damage from any attacker (before damage apply) // Note: it for recalculation damage or special reaction at damage |