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Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
-rw-r--r-- | src/server/game/AI/CreatureAI.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index c257af0fbe0..df2ee13836e 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -103,6 +103,9 @@ class CreatureAI : public UnitAI // for attack reaction use AttackedBy called for not DOT damage in Unit::DealDamage also virtual void DamageTaken(Unit * /*done_by*/, uint32 & /*damage*/) {} + // Called when the creature receives heal + virtual void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) {} + // Called when the creature is killed virtual void JustDied(Unit *) {} |