diff options
Diffstat (limited to 'src/server/game/AI/PlayerAI')
| -rw-r--r-- | src/server/game/AI/PlayerAI/PlayerAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/PlayerAI/PlayerAI.cpp b/src/server/game/AI/PlayerAI/PlayerAI.cpp index edd59878942..fb359ea6cb2 100644 --- a/src/server/game/AI/PlayerAI/PlayerAI.cpp +++ b/src/server/game/AI/PlayerAI/PlayerAI.cpp @@ -1278,7 +1278,7 @@ void SimpleCharmedPlayerAI::UpdateAI(const uint32 diff) if (me->IsStopped() && !me->HasUnitState(UNIT_STATE_CANNOT_TURN)) { - float targetAngle = me->GetAngle(target); + float targetAngle = me->GetAbsoluteAngle(target); if (_forceFacing || fabs(me->GetOrientation() - targetAngle) > 0.4f) { me->SetFacingTo(targetAngle); |
