aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/ScriptedAI
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.h2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index 38594446556..68bbcdb1472 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -150,7 +150,7 @@ void npc_escortAI::JustDied(Unit* /*killer*/)
}
}
-void npc_escortAI::JustRespawned()
+void npc_escortAI::JustAppeared()
{
m_uiEscortState = STATE_ESCORT_NONE;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
index 7d6f210f034..2a745ad999f 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
@@ -65,7 +65,7 @@ struct TC_GAME_API npc_escortAI : public ScriptedAI
void JustDied(Unit*) override;
- void JustRespawned() override;
+ void JustAppeared() override;
void ReturnToLastPoint();
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index b0b332afecd..6f50cdaac10 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -145,7 +145,7 @@ void FollowerAI::JustDied(Unit* /*killer*/)
}
}
-void FollowerAI::JustRespawned()
+void FollowerAI::JustAppeared()
{
m_uiFollowState = STATE_FOLLOW_NONE;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
index 7fe877a7589..24155db1cdd 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
@@ -53,7 +53,7 @@ class TC_GAME_API FollowerAI : public ScriptedAI
void JustDied(Unit*) override;
- void JustRespawned() override;
+ void JustAppeared() override;
void UpdateAI(uint32) override; //the "internal" update, calls UpdateFollowerAI()
virtual void UpdateFollowerAI(uint32); //used when it's needed to add code in update (abilities, scripted events, etc)