diff options
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 7c13e6e26ff..88fd051f2aa 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -41,7 +41,7 @@ void SummonList::Despawn(Creature const* summon) storage_.remove(summon->GetGUID()); } -void SummonList::DoZoneInCombat(uint32 entry, float maxRangeToNearestTarget) +void SummonList::DoZoneInCombat(uint32 entry) { for (StorageType::iterator i = storage_.begin(); i != storage_.end();) { @@ -50,7 +50,7 @@ void SummonList::DoZoneInCombat(uint32 entry, float maxRangeToNearestTarget) if (summon && summon->IsAIEnabled && (!entry || summon->GetEntry() == entry)) { - summon->AI()->DoZoneInCombat(nullptr, maxRangeToNearestTarget); + summon->AI()->DoZoneInCombat(nullptr); } } } diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index 3dfb133a916..bc7d558e87e 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -104,7 +104,7 @@ public: DoActionImpl(info, listCopy); } - void DoZoneInCombat(uint32 entry = 0, float maxRangeToNearestTarget = 250.0f); + void DoZoneInCombat(uint32 entry = 0); void RemoveNotExisting(); bool HasEntry(uint32 entry) const; |
