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-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index 71125e716a6..bde3a192642 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -537,7 +537,7 @@ bool BossAI::CanAIAttack(Unit const* target) const
return CheckBoundary(target);
}
-void BossAI::_DespawnAtEvade(uint32 delayToRespawn, Creature* who)
+void BossAI::_DespawnAtEvade(uint32 delayToRespawn /*= 30*/, Creature* who /*= nullptr*/)
{
if (delayToRespawn < 2)
{