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| author | ariel- <ariel-@users.noreply.github.com> | 2017-05-27 02:21:06 -0300 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2020-06-14 23:49:04 +0200 |
| commit | 6fa8b8e1d57f992e14eec3b511bf827ebdd1c9ea (patch) | |
| tree | db3d4b9e0d98cfa945bb93c7bb65d35020417e97 /src/server/game/AI/ScriptedAI | |
| parent | 25f47e468060407610c14b46e857ba1b9cc94203 (diff) | |
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
Closes #19557
(cherry picked from commit 47d387d6b0d123334e4721c55426c1d236297112)
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 71125e716a6..bde3a192642 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -537,7 +537,7 @@ bool BossAI::CanAIAttack(Unit const* target) const return CheckBoundary(target); } -void BossAI::_DespawnAtEvade(uint32 delayToRespawn, Creature* who) +void BossAI::_DespawnAtEvade(uint32 delayToRespawn /*= 30*/, Creature* who /*= nullptr*/) { if (delayToRespawn < 2) { |
