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-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
index 8596fdd6b56..62e513a06c5 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
@@ -364,7 +364,8 @@ class TC_GAME_API BossAI : public ScriptedAI
void _EnterCombat();
void _JustDied();
void _JustReachedHome() { me->setActive(false); }
- void _DespawnAtEvade(uint32 delayToRespawn = 30, Creature* who = nullptr);
+ void _DespawnAtEvade(uint32 delayToRespawn = 30, Creature* who = nullptr);
+ void _DespawnAtEvade(Milliseconds const& time, Creature* who = nullptr) { _DespawnAtEvade(uint32(time.count()), who); }
void TeleportCheaters();